Method |
Description |
|
Check ( int x1, int y1, int x2, int y2 ) : int |
|
|
CheckTarget ( int x, int y ) : int |
|
|
ExtractRoute ( ) : void |
|
|
GetRoute ( ) : int |
|
|
HorizCheck ( int x1, int y, int x2 ) : int |
|
|
LineCheck ( int x1, int y1, int x2, int y2 ) : int |
|
|
LoadWalkResources ( SwordObject megaObject, int x, int y, int dir ) : int |
|
|
NewCheck ( int status, int x1, int y1, int x2, int y2 ) : int |
|
|
Scan ( int level ) : bool |
|
|
SlidyPath ( ) : void |
|
|
SlidyWalkAnimator ( WalkData walkAnim ) : void |
|
|
SmoothCheck ( int &k, int best, int p, int dirS, int dirD ) : void |
|
|
SmoothestPath ( ) : int |
|
|
SolidPath ( ) : void |
|
|
SolidWalkAnimator ( WalkData walkAnim ) : int |
|
|
VertCheck ( int x, int y1, int y2 ) : int |
|
|