Method |
Description |
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Abs ( int value ) : void |
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ActorFollowCamera ( int index ) : void |
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ActorOps ( ) : void |
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Add ( int a, int b ) : void |
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AnimateActor ( int index, int anim ) : void |
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ArrayOps ( ) : void |
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BAnd ( int a, int b ) : void |
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BeginOverride ( ) : void |
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BlastText ( ) : void |
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Bor ( int a, int b ) : void |
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BreakHere ( ) : void |
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CameraOps ( ) : void |
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CreateBoxMatrix ( ) : void |
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CursorCommand ( ) : void |
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Cutscene ( int args ) : void |
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Delay ( int delay ) : void |
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DelayFrames ( ) : void |
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DelayMinutes ( int minutes ) : void |
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DelaySeconds ( int seconds ) : void |
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DesaturatePalette ( int hueScale, int satScale, int lightScale, int startColor, int endColor ) : void |
This function scales the HSL (Hue, Saturation and Lightness) components of the palette colors. It's used in CMI when Guybrush walks from the beach towards the swamp. |
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Dim2DimArray ( ) : void |
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DimArray ( ) : void |
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DistObjectObject ( int a, int b ) : void |
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DistObjectPtPt ( int a, int b, int c, int d ) : void |
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Div ( int a, int b ) : void |
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DoSentence8 ( byte verb, ushort objectA, ushort objectB ) : void |
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DrawBox ( int x, int y, int x2, int y2, int color ) : void |
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DrawObject ( int obj, int x, int y, int state ) : void |
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Dummy ( ) : void |
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Dup ( int value ) : void |
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EndCutscene ( ) : void |
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EndOverride ( ) : void |
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Eq ( int a, int b ) : void |
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FaceActor ( int index, int obj ) : void |
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FindInventory ( int owner, int index ) : void |
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FindObject ( int x, int y ) : void |
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FreezeUnfreeze ( int script ) : void |
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Ge ( int a, int b ) : void |
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GetActorChore ( ) : void |
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GetActorCostume ( int index ) : void |
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GetActorElevation ( int index ) : void |
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GetActorFromXY ( int x, int y ) : void |
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GetActorLayer ( int index ) : void |
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GetActorMoving ( int index ) : void |
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GetActorRoom ( int index ) : void |
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GetActorScaleX ( int index ) : void |
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GetActorWalkBox ( int index ) : void |
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GetActorWidth ( int index ) : void |
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GetActorZPlane ( ) : void |
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GetAnimateVariable ( int index, int variable ) : void |
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GetDateTime ( ) : void |
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GetInventoryCount ( int owner ) : void |
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GetObjectImageHeight ( ) : void |
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GetObjectImageWidth ( ) : void |
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GetObjectImageX ( ) : void |
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GetObjectImageY ( ) : void |
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GetObjectNewDir ( int index ) : void |
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GetObjectX ( int index ) : void |
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GetObjectY ( int index ) : void |
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GetOwner ( int obj ) : void |
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GetRandomNumber ( int max ) : void |
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GetRandomNumberRange ( int min, int max ) : void |
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GetState ( int obj ) : void |
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GetStringWidth ( ) : void |
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GetVerbEntrypoint ( int verb, int entryp ) : void |
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GetVerbFromXY ( int x, int y ) : void |
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Gt ( int a, int b ) : void |
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HSL2RGBHelper ( int n1, int n2, int hue ) : int |
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If ( int condition ) : void |
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IfClassOfIs ( int obj, int args ) : void |
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IfNot ( int condition ) : void |
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IsActorInBox ( int index, int box ) : void |
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IsAnyOf ( int value, int args ) : void |
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IsScriptRunning ( int script ) : void |
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IsSoundRunning ( int sound ) : void |
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Jump ( ) : void |
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JumpToScript ( int flags, int script, int args ) : void |
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KernelGetFunctions ( ) : void |
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KernelSetFunction ( ) : void |
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Land ( int a, int b ) : void |
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Le ( int a, int b ) : void |
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LoadRoom ( byte room ) : void |
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LoadRoomWithEgo ( int x, int y ) : void |
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Lor ( int a, int b ) : void |
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Lt ( int a, int b ) : void |
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Mod ( ) : void |
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Mul ( int a, int b ) : void |
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NEq ( int a, int b ) : void |
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Not ( int value ) : void |
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PanCameraTo ( ) : void |
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PickOneOf ( int i, int args ) : void |
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PickOneOfDefault ( int i, int args, int def ) : void |
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PickupObject ( ) : void |
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Pop6 ( ) : void |
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PrintActor ( ) : void |
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PrintDebug ( ) : void |
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PrintEgo ( ) : void |
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PrintLine ( ) : void |
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PrintSystem ( ) : void |
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PrintText ( ) : void |
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PushWordVar ( ) : void |
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PutActorAtObject ( ) : void |
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PutActorAtXY ( int actorIndex, int x, int y, int room ) : void |
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ResourceRoutines ( ) : void |
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RoomOps ( ) : void |
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SaveRestoreVerbs ( int a, int b, int c ) : void |
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SetBoxFlags ( int args, int value ) : void |
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SetBoxScaleSlot ( int box, int slot ) : void |
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SetCameraAt ( ) : void |
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SetClass ( int obj, int args ) : void |
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SetObjectName ( int obj ) : void |
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SetOwner ( int obj, int owner ) : void |
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SetState ( int obj, int state ) : void |
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SoundKludge ( int args ) : void |
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StartMusic ( int sound ) : void |
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StartObject ( int flags, int script, byte entryp, int args ) : void |
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StartObjectQuick ( int script, byte entryp, int args ) : void |
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StartScript ( int flags, int script, int args ) : void |
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StartScriptQuick ( int script, int args ) : void |
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StartScriptQuick2 ( int script, int args ) : void |
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StartSound ( int sound ) : void |
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StartVideo ( ) : void |
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StopObjectCode6 ( ) : void |
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StopObjectScript ( ushort script ) : void |
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StopScript6 ( int script ) : void |
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StopSentence ( ) : void |
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StopSound ( int sound ) : void |
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Sub ( int a, int b ) : void |
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SystemOps ( ) : void |
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TalkActor ( int actor ) : void |
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TalkEgo ( ) : void |
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VerbOps ( ) : void |
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Wait8 ( ) : void |
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WalkActorTo ( int index, int x, int y ) : void |
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WalkActorToObj ( int index, int obj, int dist ) : void |
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WordArrayDec ( int @base ) : void |
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WordArrayInc ( int @base ) : void |
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WordArrayIndexedRead ( int index, int @base ) : void |
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WordArrayIndexedWrite ( int index, int @base, int value ) : void |
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WordArrayRead ( int @base ) : void |
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WordArrayWrite ( int @base, int value ) : void |
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WordVarDec ( ) : void |
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WordVarInc ( ) : void |
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WriteWordVar ( int value ) : void |
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