C# Class MyControlLibrary.CharTabPage

Summary description for TabPage.
Inheritance: System.Windows.Forms.TabPage
Exibir arquivo Open project: darkwisperer/Dungeon-Master-Sheet Class Usage Examples

Public Methods

Method Description
CharTabPage ( ) : System
CharTabPage ( System container ) : System
CharTabPage ( System container, int SheetNum ) : System
LoadGroup ( String path ) : ArrayList
LoadGroup ( String path, ArrayList mypage ) : void
Loadsheet ( String path ) : void
SaveAll ( String path, List Group ) : void
SaveSheet ( String path ) : void
getCharacterName ( ) : String
getGroup ( ) : List
isNew ( ) : bool
populateFields1 ( Character PC ) : void
populateFields2 ( Character PC ) : void
populateFields3 ( Character PC ) : void
populateFields4 ( Character PC ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
ACCheckPenalty1_TextChanged ( object sender, EventArgs e ) : void
ACCheckPenalty2_TextChanged ( object sender, EventArgs e ) : void
ACCheckPenalty3_TextChanged ( object sender, EventArgs e ) : void
ACCheckPenalty4_TextChanged ( object sender, EventArgs e ) : void
Char1AC_MOD_TextChanged ( object sender, EventArgs e ) : void
Char1AC_TextChanged ( object sender, EventArgs e ) : void
Char1Age_TextChanged ( object sender, EventArgs e ) : void
Char1Align_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char1Appraise_TextChanged ( object sender, EventArgs e ) : void
Char1Armor_TextChanged ( object sender, EventArgs e ) : void
Char1Balance_TextChanged ( object sender, EventArgs e ) : void
Char1Bluff_TextChanged ( object sender, EventArgs e ) : void
Char1CHA_TextChanged ( object sender, EventArgs e ) : void
Char1CON_TextChanged ( object sender, EventArgs e ) : void
Char1Class_TextChanged ( object sender, EventArgs e ) : void
Char1Climb_TextChanged ( object sender, EventArgs e ) : void
Char1Concentration_TextChanged ( object sender, EventArgs e ) : void
Char1Craft1_TextChanged ( object sender, EventArgs e ) : void
Char1Craft2_TextChanged ( object sender, EventArgs e ) : void
Char1DD_TextChanged ( object sender, EventArgs e ) : void
Char1DS_TextChanged ( object sender, EventArgs e ) : void
Char1Deity_TextChanged ( object sender, EventArgs e ) : void
Char1Dex_TextChanged ( object sender, EventArgs e ) : void
Char1Diplomacy_TextChanged ( object sender, EventArgs e ) : void
Char1Disguise_TextChanged ( object sender, EventArgs e ) : void
Char1EA_TextChanged ( object sender, EventArgs e ) : void
Char1FlatFoot_TextChanged ( object sender, EventArgs e ) : void
Char1Forgery_TextChanged ( object sender, EventArgs e ) : void
Char1Fort_TextChanged ( object sender, EventArgs e ) : void
Char1GI_TextChanged ( object sender, EventArgs e ) : void
Char1Gender_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char1HA_TextChanged ( object sender, EventArgs e ) : void
Char1HP_TextChanged ( object sender, EventArgs e ) : void
Char1Heal_TextChanged ( object sender, EventArgs e ) : void
Char1Height_TextChanged ( object sender, EventArgs e ) : void
Char1Hide_TextChanged ( object sender, EventArgs e ) : void
Char1INT_TextChanged ( object sender, EventArgs e ) : void
Char1Intimidate_TextChanged ( object sender, EventArgs e ) : void
Char1Items_TextChanged ( object sender, EventArgs e ) : void
Char1Jump_TextChanged ( object sender, EventArgs e ) : void
Char1K1_TextChanged ( object sender, EventArgs e ) : void
Char1K2_TextChanged ( object sender, EventArgs e ) : void
Char1KA_TextChanged ( object sender, EventArgs e ) : void
Char1KN_TextChanged ( object sender, EventArgs e ) : void
Char1KR_TextChanged ( object sender, EventArgs e ) : void
Char1Language_TextChanged ( object sender, EventArgs e ) : void
Char1Level_TextChanged ( object sender, EventArgs e ) : void
Char1Listen_TextChanged ( object sender, EventArgs e ) : void
Char1MS_TextChanged ( object sender, EventArgs e ) : void
Char1MaxHP_TextChanged ( object sender, EventArgs e ) : void
Char1OG_TextChanged ( object sender, EventArgs e ) : void
Char1OH_TextChanged ( object sender, EventArgs e ) : void
Char1OL_TextChanged ( object sender, EventArgs e ) : void
Char1Other_TextChanged ( object sender, EventArgs e ) : void
Char1PD_TextChanged ( object sender, EventArgs e ) : void
Char1Perform_TextChanged ( object sender, EventArgs e ) : void
Char1Profession_TextChanged ( object sender, EventArgs e ) : void
Char1REF_TextChanged ( object sender, EventArgs e ) : void
Char1Race_TextChanged ( object sender, EventArgs e ) : void
Char1Ride_TextChanged ( object sender, EventArgs e ) : void
Char1SH_TextChanged ( object sender, EventArgs e ) : void
Char1SM_TextChanged ( object sender, EventArgs e ) : void
Char1SPEED_TextChanged ( object sender, EventArgs e ) : void
Char1STR_TextChanged ( object sender, EventArgs e ) : void
Char1SavingThrowMods_TextChanged ( object sender, EventArgs e ) : void
Char1Search_TextChanged ( object sender, EventArgs e ) : void
Char1Size_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char1SpellCraft_TextChanged ( object sender, EventArgs e ) : void
Char1Spot_TextChanged ( object sender, EventArgs e ) : void
Char1Survival_TextChanged ( object sender, EventArgs e ) : void
Char1Swim_TextChanged ( object sender, EventArgs e ) : void
Char1Touch_TextChanged ( object sender, EventArgs e ) : void
Char1Tumble_TextChanged ( object sender, EventArgs e ) : void
Char1UMD_TextChanged ( object sender, EventArgs e ) : void
Char1UR_TextChanged ( object sender, EventArgs e ) : void
Char1WILL_TextChanged ( object sender, EventArgs e ) : void
Char1WIS_TextChanged ( object sender, EventArgs e ) : void
Char1Weapon_TextChanged ( object sender, EventArgs e ) : void
Char1Weight_TextChanged ( object sender, EventArgs e ) : void
Char2AC_MOD_TextChanged ( object sender, EventArgs e ) : void
Char2AC_TextChanged ( object sender, EventArgs e ) : void
Char2Age_TextChanged ( object sender, EventArgs e ) : void
Char2Align_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char2Appraise_TextChanged ( object sender, EventArgs e ) : void
Char2Armor_TextChanged ( object sender, EventArgs e ) : void
Char2Balance_TextChanged ( object sender, EventArgs e ) : void
Char2Bluff_TextChanged ( object sender, EventArgs e ) : void
Char2CHA_TextChanged ( object sender, EventArgs e ) : void
Char2CON_TextChanged ( object sender, EventArgs e ) : void
Char2Class_TextChanged ( object sender, EventArgs e ) : void
Char2Climb_TextChanged ( object sender, EventArgs e ) : void
Char2Concentration_TextChanged ( object sender, EventArgs e ) : void
Char2Craft1_TextChanged ( object sender, EventArgs e ) : void
Char2Craft2_TextChanged ( object sender, EventArgs e ) : void
Char2DD_TextChanged ( object sender, EventArgs e ) : void
Char2DS_TextChanged ( object sender, EventArgs e ) : void
Char2Deity_TextChanged ( object sender, EventArgs e ) : void
Char2Dex_TextChanged ( object sender, EventArgs e ) : void
Char2Diplomacy_TextChanged ( object sender, EventArgs e ) : void
Char2Disguise_TextChanged ( object sender, EventArgs e ) : void
Char2EA_TextChanged ( object sender, EventArgs e ) : void
Char2FlatFoot_TextChanged ( object sender, EventArgs e ) : void
Char2Forgery_TextChanged ( object sender, EventArgs e ) : void
Char2Fort_TextChanged ( object sender, EventArgs e ) : void
Char2GI_TextChanged ( object sender, EventArgs e ) : void
Char2Gender_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char2HA_TextChanged ( object sender, EventArgs e ) : void
Char2HP_TextChanged ( object sender, EventArgs e ) : void
Char2Heal_TextChanged ( object sender, EventArgs e ) : void
Char2Height_TextChanged ( object sender, EventArgs e ) : void
Char2Hide_TextChanged ( object sender, EventArgs e ) : void
Char2INT_TextChanged ( object sender, EventArgs e ) : void
Char2Intimidate_TextChanged ( object sender, EventArgs e ) : void
Char2Items_TextChanged ( object sender, EventArgs e ) : void
Char2Jump_TextChanged ( object sender, EventArgs e ) : void
Char2K1_TextChanged ( object sender, EventArgs e ) : void
Char2K2_TextChanged ( object sender, EventArgs e ) : void
Char2KA_TextChanged ( object sender, EventArgs e ) : void
Char2KN_TextChanged ( object sender, EventArgs e ) : void
Char2KR_TextChanged ( object sender, EventArgs e ) : void
Char2Language_TextChanged ( object sender, EventArgs e ) : void
Char2Level_TextChanged ( object sender, EventArgs e ) : void
Char2Listen_TextChanged ( object sender, EventArgs e ) : void
Char2MS_TextChanged ( object sender, EventArgs e ) : void
Char2MaxHP_TextChanged ( object sender, EventArgs e ) : void
Char2OG_TextChanged ( object sender, EventArgs e ) : void
Char2OH_TextChanged ( object sender, EventArgs e ) : void
Char2OL_TextChanged ( object sender, EventArgs e ) : void
Char2Other_TextChanged ( object sender, EventArgs e ) : void
Char2PD_TextChanged ( object sender, EventArgs e ) : void
Char2Perform_TextChanged ( object sender, EventArgs e ) : void
Char2Profession_TextChanged ( object sender, EventArgs e ) : void
Char2REF_TextChanged ( object sender, EventArgs e ) : void
Char2Race_TextChanged ( object sender, EventArgs e ) : void
Char2Ride_TextChanged ( object sender, EventArgs e ) : void
Char2SH_TextChanged ( object sender, EventArgs e ) : void
Char2SM_TextChanged ( object sender, EventArgs e ) : void
Char2SPEED_TextChanged ( object sender, EventArgs e ) : void
Char2STR_TextChanged ( object sender, EventArgs e ) : void
Char2SavingThrowMods_TextChanged ( object sender, EventArgs e ) : void
Char2Search_TextChanged ( object sender, EventArgs e ) : void
Char2Size_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char2SpellCraft_TextChanged ( object sender, EventArgs e ) : void
Char2Spot_TextChanged ( object sender, EventArgs e ) : void
Char2Survival_TextChanged ( object sender, EventArgs e ) : void
Char2Swim_TextChanged ( object sender, EventArgs e ) : void
Char2Touch_TextChanged ( object sender, EventArgs e ) : void
Char2Tumble_TextChanged ( object sender, EventArgs e ) : void
Char2UMD_TextChanged ( object sender, EventArgs e ) : void
Char2UR_TextChanged ( object sender, EventArgs e ) : void
Char2WILL_TextChanged ( object sender, EventArgs e ) : void
Char2WIS_TextChanged ( object sender, EventArgs e ) : void
Char2Weapon_TextChanged ( object sender, EventArgs e ) : void
Char2Weight_TextChanged ( object sender, EventArgs e ) : void
Char3AC_MOD_TextChanged ( object sender, EventArgs e ) : void
Char3AC_TextChanged ( object sender, EventArgs e ) : void
Char3Age_TextChanged ( object sender, EventArgs e ) : void
Char3Align_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char3Appraise_TextChanged ( object sender, EventArgs e ) : void
Char3Armor_TextChanged ( object sender, EventArgs e ) : void
Char3Balance_TextChanged ( object sender, EventArgs e ) : void
Char3Bluff_TextChanged ( object sender, EventArgs e ) : void
Char3CHA_TextChanged ( object sender, EventArgs e ) : void
Char3CON_TextChanged ( object sender, EventArgs e ) : void
Char3Class_TextChanged ( object sender, EventArgs e ) : void
Char3Climb_TextChanged ( object sender, EventArgs e ) : void
Char3Concentration_TextChanged ( object sender, EventArgs e ) : void
Char3Craft1_TextChanged ( object sender, EventArgs e ) : void
Char3Craft2_TextChanged ( object sender, EventArgs e ) : void
Char3DD_TextChanged ( object sender, EventArgs e ) : void
Char3DS_TextChanged ( object sender, EventArgs e ) : void
Char3Deity_TextChanged ( object sender, EventArgs e ) : void
Char3Dex_TextChanged ( object sender, EventArgs e ) : void
Char3Diplomacy_TextChanged ( object sender, EventArgs e ) : void
Char3Disguise_TextChanged ( object sender, EventArgs e ) : void
Char3EA_TextChanged ( object sender, EventArgs e ) : void
Char3FlatFoot_TextChanged ( object sender, EventArgs e ) : void
Char3Forgery_TextChanged ( object sender, EventArgs e ) : void
Char3Fort_TextChanged ( object sender, EventArgs e ) : void
Char3GI_TextChanged ( object sender, EventArgs e ) : void
Char3Gender_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char3HA_TextChanged ( object sender, EventArgs e ) : void
Char3HP_TextChanged ( object sender, EventArgs e ) : void
Char3Heal_TextChanged ( object sender, EventArgs e ) : void
Char3Height_TextChanged ( object sender, EventArgs e ) : void
Char3Hide_TextChanged ( object sender, EventArgs e ) : void
Char3INT_TextChanged ( object sender, EventArgs e ) : void
Char3Intimidate_TextChanged ( object sender, EventArgs e ) : void
Char3Items_TextChanged ( object sender, EventArgs e ) : void
Char3Jump_TextChanged ( object sender, EventArgs e ) : void
Char3K1_TextChanged ( object sender, EventArgs e ) : void
Char3K2_TextChanged ( object sender, EventArgs e ) : void
Char3KA_TextChanged ( object sender, EventArgs e ) : void
Char3KN_TextChanged ( object sender, EventArgs e ) : void
Char3KR_TextChanged ( object sender, EventArgs e ) : void
Char3Language_TextChanged ( object sender, EventArgs e ) : void
Char3Level_TextChanged ( object sender, EventArgs e ) : void
Char3Listen_TextChanged ( object sender, EventArgs e ) : void
Char3MS_TextChanged ( object sender, EventArgs e ) : void
Char3MaxHP_TextChanged ( object sender, EventArgs e ) : void
Char3OG_TextChanged ( object sender, EventArgs e ) : void
Char3OH_TextChanged ( object sender, EventArgs e ) : void
Char3OL_TextChanged ( object sender, EventArgs e ) : void
Char3Other_TextChanged ( object sender, EventArgs e ) : void
Char3PD_TextChanged ( object sender, EventArgs e ) : void
Char3Perform_TextChanged ( object sender, EventArgs e ) : void
Char3Profession_TextChanged ( object sender, EventArgs e ) : void
Char3REF_TextChanged ( object sender, EventArgs e ) : void
Char3Race_TextChanged ( object sender, EventArgs e ) : void
Char3Ride_TextChanged ( object sender, EventArgs e ) : void
Char3SH_TextChanged ( object sender, EventArgs e ) : void
Char3SM_TextChanged ( object sender, EventArgs e ) : void
Char3SPEED_TextChanged ( object sender, EventArgs e ) : void
Char3STR_TextChanged ( object sender, EventArgs e ) : void
Char3SavingThrowMods_TextChanged ( object sender, EventArgs e ) : void
Char3Search_TextChanged ( object sender, EventArgs e ) : void
Char3Size_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char3SpellCraft_TextChanged ( object sender, EventArgs e ) : void
Char3Spot_TextChanged ( object sender, EventArgs e ) : void
Char3Survival_TextChanged ( object sender, EventArgs e ) : void
Char3Swim_TextChanged ( object sender, EventArgs e ) : void
Char3Touch_TextChanged ( object sender, EventArgs e ) : void
Char3Tumble_TextChanged ( object sender, EventArgs e ) : void
Char3UMD_TextChanged ( object sender, EventArgs e ) : void
Char3UR_TextChanged ( object sender, EventArgs e ) : void
Char3WILL_TextChanged ( object sender, EventArgs e ) : void
Char3WIS_TextChanged ( object sender, EventArgs e ) : void
Char3Weapon_TextChanged ( object sender, EventArgs e ) : void
Char3Weight_TextChanged ( object sender, EventArgs e ) : void
Char4AC_MOD_TextChanged ( object sender, EventArgs e ) : void
Char4AC_TextChanged ( object sender, EventArgs e ) : void
Char4Age_TextChanged ( object sender, EventArgs e ) : void
Char4Align_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char4Appraise_TextChanged ( object sender, EventArgs e ) : void
Char4Armor_TextChanged ( object sender, EventArgs e ) : void
Char4Balance_TextChanged ( object sender, EventArgs e ) : void
Char4Bluff_TextChanged ( object sender, EventArgs e ) : void
Char4CHA_TextChanged ( object sender, EventArgs e ) : void
Char4CON_TextChanged ( object sender, EventArgs e ) : void
Char4Class_TextChanged ( object sender, EventArgs e ) : void
Char4Climb_TextChanged ( object sender, EventArgs e ) : void
Char4Concentration_TextChanged ( object sender, EventArgs e ) : void
Char4Craft1_TextChanged ( object sender, EventArgs e ) : void
Char4Craft2_TextChanged ( object sender, EventArgs e ) : void
Char4DD_TextChanged ( object sender, EventArgs e ) : void
Char4DS_TextChanged ( object sender, EventArgs e ) : void
Char4Deity_TextChanged ( object sender, EventArgs e ) : void
Char4Dex_TextChanged ( object sender, EventArgs e ) : void
Char4Diplomacy_TextChanged ( object sender, EventArgs e ) : void
Char4Disguise_TextChanged ( object sender, EventArgs e ) : void
Char4EA_TextChanged ( object sender, EventArgs e ) : void
Char4FlatFoot_TextChanged ( object sender, EventArgs e ) : void
Char4Forgery_TextChanged ( object sender, EventArgs e ) : void
Char4Fort_TextChanged ( object sender, EventArgs e ) : void
Char4GI_TextChanged ( object sender, EventArgs e ) : void
Char4Gender_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char4HA_TextChanged ( object sender, EventArgs e ) : void
Char4HP_TextChanged ( object sender, EventArgs e ) : void
Char4Heal_TextChanged ( object sender, EventArgs e ) : void
Char4Height_TextChanged ( object sender, EventArgs e ) : void
Char4Hide_TextChanged ( object sender, EventArgs e ) : void
Char4INT_TextChanged ( object sender, EventArgs e ) : void
Char4Intimidate_TextChanged ( object sender, EventArgs e ) : void
Char4Items_TextChanged ( object sender, EventArgs e ) : void
Char4Jump_TextChanged ( object sender, EventArgs e ) : void
Char4K1_TextChanged ( object sender, EventArgs e ) : void
Char4K2_TextChanged ( object sender, EventArgs e ) : void
Char4KA_TextChanged ( object sender, EventArgs e ) : void
Char4KN_TextChanged ( object sender, EventArgs e ) : void
Char4KR_TextChanged ( object sender, EventArgs e ) : void
Char4Language_TextChanged ( object sender, EventArgs e ) : void
Char4Level_TextChanged ( object sender, EventArgs e ) : void
Char4Listen_TextChanged ( object sender, EventArgs e ) : void
Char4MS_TextChanged ( object sender, EventArgs e ) : void
Char4MaxHP_TextChanged ( object sender, EventArgs e ) : void
Char4OG_TextChanged ( object sender, EventArgs e ) : void
Char4OH_TextChanged ( object sender, EventArgs e ) : void
Char4OL_TextChanged ( object sender, EventArgs e ) : void
Char4Other_TextChanged ( object sender, EventArgs e ) : void
Char4PD_TextChanged ( object sender, EventArgs e ) : void
Char4Perform_TextChanged ( object sender, EventArgs e ) : void
Char4Profession_TextChanged ( object sender, EventArgs e ) : void
Char4REF_TextChanged ( object sender, EventArgs e ) : void
Char4Race_TextChanged ( object sender, EventArgs e ) : void
Char4Ride_TextChanged ( object sender, EventArgs e ) : void
Char4SH_TextChanged ( object sender, EventArgs e ) : void
Char4SM_TextChanged ( object sender, EventArgs e ) : void
Char4SPEED_TextChanged ( object sender, EventArgs e ) : void
Char4STR_TextChanged ( object sender, EventArgs e ) : void
Char4SavingThrowMods_TextChanged ( object sender, EventArgs e ) : void
Char4Search_TextChanged ( object sender, EventArgs e ) : void
Char4Size_SelectedIndexChanged ( object sender, EventArgs e ) : void
Char4SpellCraft_TextChanged ( object sender, EventArgs e ) : void
Char4Spot_TextChanged ( object sender, EventArgs e ) : void
Char4Survival_TextChanged ( object sender, EventArgs e ) : void
Char4Swim_TextChanged ( object sender, EventArgs e ) : void
Char4Touch_TextChanged ( object sender, EventArgs e ) : void
Char4Tumble_TextChanged ( object sender, EventArgs e ) : void
Char4UMD_TextChanged ( object sender, EventArgs e ) : void
Char4UR_TextChanged ( object sender, EventArgs e ) : void
Char4WILL_TextChanged ( object sender, EventArgs e ) : void
Char4WIS_TextChanged ( object sender, EventArgs e ) : void
Char4Weapon_TextChanged ( object sender, EventArgs e ) : void
Char4Weight_TextChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Setup ( int B ) : void
char1Name_TextChanged ( object sender, EventArgs e ) : void
char2Name_TextChanged ( object sender, EventArgs e ) : void
char3Name_TextChanged ( object sender, EventArgs e ) : void
char4Name_TextChanged ( object sender, EventArgs e ) : void
character1 ( ) : void
character2 ( ) : void
character3 ( ) : void
character4 ( ) : void

Method Details

CharTabPage() public method

public CharTabPage ( ) : System
return System

CharTabPage() public method

public CharTabPage ( System container ) : System
container System
return System

CharTabPage() public method

public CharTabPage ( System container, int SheetNum ) : System
container System
SheetNum int
return System

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool
return void

LoadGroup() public method

public LoadGroup ( String path ) : ArrayList
path String
return ArrayList

LoadGroup() public method

public LoadGroup ( String path, ArrayList mypage ) : void
path String
mypage ArrayList
return void

Loadsheet() public method

public Loadsheet ( String path ) : void
path String
return void

SaveAll() public method

public SaveAll ( String path, List Group ) : void
path String
Group List
return void

SaveSheet() public method

public SaveSheet ( String path ) : void
path String
return void

getCharacterName() public method

public getCharacterName ( ) : String
return String

getGroup() public method

public getGroup ( ) : List
return List

isNew() public method

public isNew ( ) : bool
return bool

populateFields1() public method

public populateFields1 ( Character PC ) : void
PC Character
return void

populateFields2() public method

public populateFields2 ( Character PC ) : void
PC Character
return void

populateFields3() public method

public populateFields3 ( Character PC ) : void
PC Character
return void

populateFields4() public method

public populateFields4 ( Character PC ) : void
PC Character
return void