Property | Type | Description | |
---|---|---|---|
GetState | State | ||
InsertAfter | void | ||
InsertBefore | void | ||
LoopingSelectorItem_LostMouseCapture | void | ||
LoopingSelectorItem_MouseLeftButtonDown | void | ||
LoopingSelectorItem_MouseLeftButtonUp | void | ||
LoopingSelectorItem_Tap | void | ||
Remove | void | ||
SetState | void |
Method | Description | |
---|---|---|
LoopingSelectorItem ( ) : System |
Create a new LoopingSelectorItem.
|
|
OnApplyTemplate ( ) : void |
Override of OnApplyTemplate
|
Method | Description | |
---|---|---|
GetState ( ) : State |
Returns the current state.
|
|
InsertAfter ( |
||
InsertBefore ( |
||
LoopingSelectorItem_LostMouseCapture ( object sender, System.Windows.Input.MouseEventArgs e ) : void | ||
LoopingSelectorItem_MouseLeftButtonDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void | ||
LoopingSelectorItem_MouseLeftButtonUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void | ||
LoopingSelectorItem_Tap ( object sender, System e ) : void | ||
Remove ( ) : void | ||
SetState ( State newState, bool useTransitions ) : void |
Put this item into a new state.
|