Method | Description | |
---|---|---|
ChangeTile ( int x, int y, int tile ) : void | ||
ChangeTiles ( Point offset, int newTiles ) : void | ||
GetTiles ( Point offset, int width, int height ) : ].int[ | ||
Resize ( int width, int height ) : void | ||
ResizeTopLeft ( int width, int height ) : void | ||
Save ( string filepath ) : void | ||
TileAt ( int x, int y ) : |
||
TileLayer ( int tiles, Tileset tileset, int base_x, int base_y ) : System |
Method | Description | |
---|---|---|
CreateNewTiles ( int width, int height ) : ].int[ |
public ChangeTile ( int x, int y, int tile ) : void | ||
x | int | |
y | int | |
tile | int | |
return | void |
public ChangeTiles ( Point offset, int newTiles ) : void | ||
offset | Point | |
newTiles | int | |
return | void |
public GetTiles ( Point offset, int width, int height ) : ].int[ | ||
offset | Point | |
width | int | |
height | int | |
return | ].int[ |
public Resize ( int width, int height ) : void | ||
width | int | |
height | int | |
return | void |
public ResizeTopLeft ( int width, int height ) : void | ||
width | int | |
height | int | |
return | void |
public TileLayer ( int tiles, Tileset tileset, int base_x, int base_y ) : System | ||
tiles | int | |
tileset | Tileset | |
base_x | int | |
base_y | int | |
return | System |