Method | Description | |
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Run ( |
Method | Description | |
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AreNodesIdentical ( Assimp.Node node, Assimp.Node otherNode ) : bool |
Checks whether the two nodes are identical.
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CheckRequirements ( Assimp.Scene sourceScene, Assimp.Scene destinationScene, int &sourceNodeCount, int &destinationNodeCount ) : bool |
Checks whether the requirements for the merge acceptance algorithm are met with the two scenes.
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CompareNodes ( Assimp.Node node, Assimp.Node otherNode, double depthWeightThreshold, double &deltaDepth, double &deltaPercentage ) : void | ||
CountNodeNumber ( Assimp.Node node, int &nodeNumber ) : void |
Counts recursively the number of nodes in a node architecture.
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GetNodeArchitecture ( |
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MaxNode ( int nodeCount, int otherNodeCount ) : int |
Returns the highest node count between the two node counts.
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MinNode ( int nodeCount, int otherNodeCount ) : int |
Returns the lowest node count between the two node counts.
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public static Run ( |
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sourceModel3D | ||
destinationModel3D | ||
return | bool |