Property | Type | Description | |
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animation | Mckineap.Models.Engine3D.Animation | ||
bones | Collection |
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content | System.Windows.Media.Media3D.Model3DGroup | ||
hasAnimation | bool | ||
isInitialized | bool | ||
isMerged | bool | ||
joints | Collection |
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scene | Assimp.Scene |
Property | Type | Description | |
---|---|---|---|
CurrentModel3D_PropertyChanged | void | ||
Initialize | void | ||
Initialize | void |
Method | Description | |
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ConstructAsCapturedModel ( string name, |
Constructs a Model3D captured with Kinect or LeapMotion.
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Deserialize ( ) : Model3D |
Deserialize a Model
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DrawLiveCapture ( int frame ) : void |
Draw the model for live capture
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DrawModel ( ) : bool |
Draw the model for the UI
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DrawSkeleton ( ) : bool |
Draw the skeleton for UI
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GetScene ( ) : Assimp.Scene | ||
Model3D ( ) : Assimp | ||
Model3D ( string fullpath ) : Assimp |
Constructs a new Model3D object with a path and a name.
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Model3D ( string fullpath, |
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Model3D ( string fullpath, Assimp.Scene scene ) : Assimp |
Constructs a new Model object with a path, a name and an Assimp scene.
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PauseAnimation ( ) : void |
Pause the animation
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PlayAnimation ( ) : void |
Play the animation
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ReplaceInContent ( |
Replace a model in the Content
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Serialize ( ) : void |
Serialize a Model3D
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StopAnimation ( ) : void |
Stop the animation
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UpdateAnim ( ) : bool |
Update the skeleton in UI
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Method | Description | |
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CurrentModel3D_PropertyChanged ( object sender, System e ) : void | ||
Initialize ( ) : void |
Initialize Variables
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Initialize ( string fullPath ) : void |
Initialize Variables
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public static ConstructAsCapturedModel ( string name, |
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name | string | The name of the captured Model3D. |
kineapScene | ||
return | Model3D |
public DrawLiveCapture ( int frame ) : void | ||
frame | int | Current captured frame |
return | void |
public Model3D ( string fullpath ) : Assimp | ||
fullpath | string | The path to the model folder. |
return | Assimp |
public Model3D ( string fullpath, |
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fullpath | string | |
kineapScene | ||
return | Assimp |
public Model3D ( string fullpath, Assimp.Scene scene ) : Assimp | ||
fullpath | string | The path to the model folder. |
scene | Assimp.Scene | The Assimp scene describing the Model. |
return | Assimp |
public ReplaceInContent ( |
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joint | ||
return | void |
protected Mckineap.Models.Engine3D.Animation animation | ||
return | Mckineap.Models.Engine3D.Animation |
protected Model3DGroup,System.Windows.Media.Media3D content | ||
return | System.Windows.Media.Media3D.Model3DGroup |