C# Class Manic_Shooter.Classes.MobSet

Exibir arquivo Open project: TheGameDevelopmentClub/Manic-Shooter Class Usage Examples

Public Methods

Method Description
AddEnemy ( MobDefinition newEnemy ) : void
AddEnemy ( String enemyType, Vector2 spawnPosition, int health ) : void
AddEnemy ( String enemyType, Vector2 spawnPosition, int health, Vector2 entryPosition ) : void
IsDead ( ) : bool
MobSet ( ) : System
RemoveEnemy ( MobDefinition enemy ) : void
Reset ( ) : void
Spawn ( ) : void

Method Details

AddEnemy() public method

public AddEnemy ( MobDefinition newEnemy ) : void
newEnemy MobDefinition
return void

AddEnemy() public method

public AddEnemy ( String enemyType, Vector2 spawnPosition, int health ) : void
enemyType String
spawnPosition Vector2
health int
return void

AddEnemy() public method

public AddEnemy ( String enemyType, Vector2 spawnPosition, int health, Vector2 entryPosition ) : void
enemyType String
spawnPosition Vector2
health int
entryPosition Vector2
return void

IsDead() public method

public IsDead ( ) : bool
return bool

MobSet() public method

public MobSet ( ) : System
return System

RemoveEnemy() public method

public RemoveEnemy ( MobDefinition enemy ) : void
enemy MobDefinition
return void

Reset() public method

public Reset ( ) : void
return void

Spawn() public method

public Spawn ( ) : void
return void