C# Class LuxEngine.Input.Buffer

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Private Methods

Method Description
Add ( Buttons button, bool allowCopy ) : void
Add ( Keys key, bool allowCopy ) : void
Buffer ( int MaxSize, float MaxLifeTime ) : System
CancelInput ( ) : void
Contains ( Buttons button ) : bool
Contains ( Keys key ) : bool
ContainsActive ( Buttons button ) : bool
ContainsActive ( Keys key ) : bool
Remove ( Buttons button ) : void
Remove ( Keys key ) : void
Update ( GameTime gameTime ) : void