C# Class LibNoise.Unity.Generator.Perlin

Provides a noise module that outputs a three-dimensional perlin noise. [GENERATOR]
Inheritance: ModuleBase
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Public Methods

Method Description
GetValue ( double x, double y, double z ) : double

Returns the output value for the given input coordinates.

Perlin ( ) : System

Initializes a new instance of Perlin.

Perlin ( double frequency, double lacunarity, double persistence, int octaves, int seed, QualityMode quality ) : System

Initializes a new instance of Perlin.

Method Details

GetValue() public method

Returns the output value for the given input coordinates.
public GetValue ( double x, double y, double z ) : double
x double The input coordinate on the x-axis.
y double The input coordinate on the y-axis.
z double The input coordinate on the z-axis.
return double

Perlin() public method

Initializes a new instance of Perlin.
public Perlin ( ) : System
return System

Perlin() public method

Initializes a new instance of Perlin.
public Perlin ( double frequency, double lacunarity, double persistence, int octaves, int seed, QualityMode quality ) : System
frequency double The frequency of the first octave.
lacunarity double The lacunarity of the perlin noise.
persistence double The persistence of the perlin noise.
octaves int The number of octaves of the perlin noise.
seed int The seed of the perlin noise.
quality QualityMode The quality of the perlin noise.
return System