C# Class LDEngine.Particle

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Public Properties

Property Type Description
AffectedByGravity bool
Alpha float
AttackTime double
AttackValue float
Blend ParticleBlend
CanCollide bool
Color Color
CurrentTime double
DecayTime double
DecayValue float
Depth int
LifeTime double
LifeValue float
ParticleFunction Action
Position Vector2
Rotation float
Scale float
SourceRect Microsoft.Xna.Framework.Rectangle
State ParticleState
Velocity Vector2

Property Details

AffectedByGravity public_oe property

public bool AffectedByGravity
return bool

Alpha public_oe property

public float Alpha
return float

AttackTime public_oe property

public double AttackTime
return double

AttackValue public_oe property

public float AttackValue
return float

Blend public_oe property

public ParticleBlend Blend
return ParticleBlend

CanCollide public_oe property

public bool CanCollide
return bool

Color public_oe property

public Color Color
return Color

CurrentTime public_oe property

public double CurrentTime
return double

DecayTime public_oe property

public double DecayTime
return double

DecayValue public_oe property

public float DecayValue
return float

Depth public_oe property

public int Depth
return int

LifeTime public_oe property

public double LifeTime
return double

LifeValue public_oe property

public float LifeValue
return float

ParticleFunction public_oe property

public Action ParticleFunction
return Action

Position public_oe property

public Vector2 Position
return Vector2

Rotation public_oe property

public float Rotation
return float

Scale public_oe property

public float Scale
return float

SourceRect public_oe property

public Rectangle,Microsoft.Xna.Framework SourceRect
return Microsoft.Xna.Framework.Rectangle

State public_oe property

public ParticleState State
return ParticleState

Velocity public_oe property

public Vector2 Velocity
return Vector2