Property | Type | Description | |
---|---|---|---|
Billboard | bool | ||
Content | int[] | ||
Disposing | bool | ||
Frozen | System.DateTime | ||
Heading | Vector3 | ||
ID | uint | ||
Position | Vector3 | ||
QueueAnimationBreak | bool | ||
Scale | float | ||
SpriteModel | |||
Team | PlayerTeam | ||
Type | ItemType | ||
Velocity | Vector3 | ||
Weight | float | ||
deltaPosition | Vector3 |
Method | Description | |
---|---|---|
Item ( Microsoft.Xna.Framework.Game gameInstance, ItemType iType ) : System |
Method | Description | |
---|---|---|
UpdateSpriteTexture ( ) : void |
public Item ( Microsoft.Xna.Framework.Game gameInstance, ItemType iType ) : System | ||
gameInstance | Microsoft.Xna.Framework.Game | |
iType | ItemType | |
return | System |