C# Class Indiefreaks.Xna.Sessions.Local.LocalSessionManager

Inheritance: SessionManager
Exibir arquivo Open project: Indiefreaks/igf

Public Methods

Method Description
CreateLanSession ( int maxPlayers, SessionProperties sessionProperties ) : void

Creates a local area network session

it doesn't yet support multiple local players

CreateSinglePlayerSession ( ) : void

Creates a Single Player Session

No network resources will be used

CreateSplitScreenSession ( ) : void

Creates a Split Screen Session

Not implemented yet

CreateWanSession ( int maxPlayers, SessionProperties sessionProperties ) : void

Creates a wide area network session

it doesn't yet support multiple local players

FindSessions ( SessionType sessionType, int maxLocalPlayers, SessionProperties sessionProperties ) : void

Sends a Find query on the network interface to look for AvailableSession instances asynchrnously

IdentifyPlayer ( PlayerInput playerInput ) : void

Identifies a player

JoinSession ( AvailableSession availableSession ) : void

Sends a Join query to the Session asynchronously

LocalSessionManager ( IManagerServiceProvider sceneInterface ) : System

Creates a new instance

Method Details

CreateLanSession() public method

Creates a local area network session
it doesn't yet support multiple local players
public CreateLanSession ( int maxPlayers, SessionProperties sessionProperties ) : void
maxPlayers int The total maximum players for this session
sessionProperties SessionProperties The SessionProperties that will be used to find this session on the network. Can be null
return void

CreateSinglePlayerSession() public method

Creates a Single Player Session
No network resources will be used
public CreateSinglePlayerSession ( ) : void
return void

CreateSplitScreenSession() public method

Creates a Split Screen Session
Not implemented yet
public CreateSplitScreenSession ( ) : void
return void

CreateWanSession() public method

Creates a wide area network session
it doesn't yet support multiple local players
public CreateWanSession ( int maxPlayers, SessionProperties sessionProperties ) : void
maxPlayers int The total maximum players for this session
sessionProperties SessionProperties The SessionProperties that will be used to find this session on the network. Can be null
return void

FindSessions() public method

Sends a Find query on the network interface to look for AvailableSession instances asynchrnously
public FindSessions ( SessionType sessionType, int maxLocalPlayers, SessionProperties sessionProperties ) : void
sessionType SessionType The SessionType we're looking for
maxLocalPlayers int The Maximum local players that can be added to the session used to filter sessions that have a limited number of opened public slots
sessionProperties SessionProperties The SessionProperties that will be used to filter query results. Can be null
return void

IdentifyPlayer() public method

Identifies a player
public IdentifyPlayer ( PlayerInput playerInput ) : void
playerInput Indiefreaks.Xna.Input.PlayerInput The PlayerInput instance used by the player to identify
return void

JoinSession() public method

Sends a Join query to the Session asynchronously
public JoinSession ( AvailableSession availableSession ) : void
availableSession AvailableSession The Session we are trying to join
return void

LocalSessionManager() public method

Creates a new instance
public LocalSessionManager ( IManagerServiceProvider sceneInterface ) : System
sceneInterface IManagerServiceProvider
return System