C# Class HappyFunTimesExample.ExampleSimplePlayer

Inheritance: UnityEngine.MonoBehaviour
Exibir arquivo Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void

Private Methods

Method Description
ChangeName ( string name ) : void
InitializeNetPlayer ( SpawnInfo spawnInfo ) : void
OnColor ( MessageColor data ) : void
OnGUI ( ) : void
OnMove ( MessageMove data ) : void
Remove ( object sender, EventArgs e ) : void
SetColor ( Color color ) : void
SetName ( string name ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void