C# Class Goedel.Mesh.ConnectionsPending

Object containing the list of currently pending device connection requests for the specified account. Unique-ID is ConnectionsPending-[UserProfileUDF]
Inheritance: Account
Exibir arquivo Open project: hallambaker/Mathematical-Mesh Class Usage Examples

Public Methods

Method Description
ConnectionsPending ( ) : System

Default Constructor

ConnectionsPending ( JSONReader JSONReader ) : System

ConnectionsPending ( string _String ) : System

Initialize class from a JSON encoded class.

DeserializeToken ( JSONReader JSONReader, string Tag ) : void

Having read a tag, process the corresponding value data.

From ( byte _Data ) : ConnectionsPending

Create a new instance from untagged byte input. i.e. {... data ... }

From ( string _Input ) : ConnectionsPending

Create a new instance from untagged string input. i.e. {... data ... }

FromTagged ( JSONReader JSONReader ) : ConnectionsPending

Deserialize a tagged stream

FromTagged ( byte _Data ) : ConnectionsPending

Create a new instance from tagged byte input. i.e. { "ConnectionsPending" : {... data ... } }

FromTagged ( string _Input ) : ConnectionsPending

Create a new instance from tagged string input. i.e. { "ConnectionsPending" : {... data ... } }

PrimaryKey ( string UniqueID ) : string

Get the primary key.

Purge ( ) : void

Purge expired requests (currently a placeholder);

Serialize ( Writer Writer, bool wrap, bool &first ) : void

Serialize this object to the specified output stream.

SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.

Tag ( ) : string

Tag identifying this class.

Method Details

ConnectionsPending() public method

Default Constructor
public ConnectionsPending ( ) : System
return System

ConnectionsPending() public method

public ConnectionsPending ( JSONReader JSONReader ) : System
JSONReader JSONReader
return System

ConnectionsPending() public method

Initialize class from a JSON encoded class.
public ConnectionsPending ( string _String ) : System
_String string Input string
return System

DeserializeToken() public method

Having read a tag, process the corresponding value data.
public DeserializeToken ( JSONReader JSONReader, string Tag ) : void
JSONReader JSONReader
Tag string
return void

From() public static method

Create a new instance from untagged byte input. i.e. {... data ... }
public static From ( byte _Data ) : ConnectionsPending
_Data byte The input data.
return ConnectionsPending

From() public static method

Create a new instance from untagged string input. i.e. {... data ... }
public static From ( string _Input ) : ConnectionsPending
_Input string The input data.
return ConnectionsPending

FromTagged() public static method

Deserialize a tagged stream
public static FromTagged ( JSONReader JSONReader ) : ConnectionsPending
JSONReader JSONReader
return ConnectionsPending

FromTagged() public static method

Create a new instance from tagged byte input. i.e. { "ConnectionsPending" : {... data ... } }
public static FromTagged ( byte _Data ) : ConnectionsPending
_Data byte The input data.
return ConnectionsPending

FromTagged() public static method

Create a new instance from tagged string input. i.e. { "ConnectionsPending" : {... data ... } }
public static FromTagged ( string _Input ) : ConnectionsPending
_Input string The input data.
return ConnectionsPending

PrimaryKey() public static method

Get the primary key.
public static PrimaryKey ( string UniqueID ) : string
UniqueID string ID of object to construct key for.
return string

Purge() public method

Purge expired requests (currently a placeholder);
public Purge ( ) : void
return void

Serialize() public method

Serialize this object to the specified output stream.
public Serialize ( Writer Writer, bool wrap, bool &first ) : void
Writer Writer Output stream
wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
first bool If true, item is the first entry in a list.
return void

SerializeX() public method

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.
public SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void
_Writer Writer Output stream
_wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
_first bool If true, item is the first entry in a list.
return void

Tag() public method

Tag identifying this class.
public Tag ( ) : string
return string