Property | Type | Description | |
---|---|---|---|
Factor | System.Single | ||
ID | int | ||
JustEntered | bool | ||
UnityCube | UnityCube | ||
frame | int |
Method | Description | |
---|---|---|
Cube ( ) : Casanova.Prelude | ||
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Update ( float dt, |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |