Property | Type | Description | |
---|---|---|---|
activeCharacters | List |
||
portaitState | Fungus.PortraitState |
Method | Description | |
---|---|---|
GetDescription ( ) : string | ||
GetObjectName ( ) : string |
Returns the name of the game object.
|
|
GetPortrait ( string portraitString ) : |
Looks for a portrait by name on a character If none is found, give a warning and return a blank sprite
|
|
GetStandardText ( ) : string | ||
GetStringId ( ) : string | ||
NameStartsWith ( string matchString ) : bool |
Returns true if the character name starts with the specified string. Case insensitive.
|
|
SetStandardText ( string standardText ) : void |
Method | Description | |
---|---|---|
OnDisable ( ) : void | ||
OnEnable ( ) : void |
public GetPortrait ( string portraitString ) : |
||
portraitString | string | |
return |
public NameStartsWith ( string matchString ) : bool | ||
matchString | string | |
return | bool |
public SetStandardText ( string standardText ) : void | ||
standardText | string | |
return | void |