Property | Type | Description | |
---|---|---|---|
hasVertex0 | bool | ||
hasVertex3 | bool | ||
vertex0 | |||
vertex3 |
Method | Description | |
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CompareTo ( |
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EdgeShape ( |
Create a new EdgeShape with the specified start and end.
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Set ( |
Set this as an isolated edge.
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clone ( ) : |
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computeAABB ( AABB &aabb, |
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computeSubmergedArea ( |
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rayCast ( RayCastOutput &output, RayCastInput &input, |
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testPoint ( |
Method | Description | |
---|---|---|
computeProperties ( ) : void |
Method | Description | |
---|---|---|
EdgeShape ( ) : FarseerPhysics.Common |
public EdgeShape ( |
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start | The start of the edge. | |
end | The end of the edge. | |
return | FarseerPhysics.Common |
public Set ( |
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start | The start. | |
end | The end. | |
return | void |
public computeAABB ( AABB &aabb, |
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aabb | AABB | |
transform | ||
childIndex | int | |
return | void |
public computeSubmergedArea ( |
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normal | ||
offset | float | |
xf | ||
sc | ||
return | float |
public rayCast ( RayCastOutput &output, RayCastInput &input, |
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output | RayCastOutput | |
input | RayCastInput | |
transform | ||
childIndex | int | |
return | bool |
public testPoint ( |
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transform | ||
point | ||
return | bool |