Method | Description | |
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CircleShape ( float radius, float density ) : System |
Create a new circle with the desired radius and density.
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CompareTo ( |
Compare the circle to another circle
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clone ( ) : |
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computeAABB ( AABB &aabb, Transform &transform, int childIndex ) : void | ||
computeSubmergedArea ( Vector2 &normal, float offset, Transform &xf, Vector2 &sc ) : float | ||
rayCast ( RayCastOutput &output, RayCastInput &input, Transform &transform, int childIndex ) : bool | ||
testPoint ( Transform &transform, Vector2 &point ) : bool |
Method | Description | |
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computeProperties ( ) : void |
Method | Description | |
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CircleShape ( ) : System |
public CircleShape ( float radius, float density ) : System | ||
radius | float | The radius of the circle. |
density | float | The density of the circle. |
return | System |
public CompareTo ( |
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shape | The other circle | |
return | bool |
public computeAABB ( AABB &aabb, Transform &transform, int childIndex ) : void | ||
aabb | AABB | |
transform | Transform | |
childIndex | int | |
return | void |
public computeSubmergedArea ( Vector2 &normal, float offset, Transform &xf, Vector2 &sc ) : float | ||
normal | Vector2 | |
offset | float | |
xf | Transform | |
sc | Vector2 | |
return | float |
public rayCast ( RayCastOutput &output, RayCastInput &input, Transform &transform, int childIndex ) : bool | ||
output | RayCastOutput | |
input | RayCastInput | |
transform | Transform | |
childIndex | int | |
return | bool |
public testPoint ( Transform &transform, Vector2 &point ) : bool | ||
transform | Transform | |
point | Vector2 | |
return | bool |