C# Class Facepunch.Steamworks.Workshop.Item

Exibir arquivo Open project: xavier-cai/L4D2ModManager

Private Properties

Property Type Description
From Item
OnFileDownloaded void
OnItemInstalled void
UpdateDownloadProgress void

Public Methods

Method Description
Download ( bool highPriority = true ) : bool
Edit ( ) : Editor
Item ( ulong Id, Workshop workshop ) : System
Subscribe ( ) : void
UnSubscribe ( ) : void
VoteDown ( ) : void
VoteUp ( ) : void

Private Methods

Method Description
From ( SteamNative.SteamUGCDetails_t details, Workshop workshop ) : Item
OnFileDownloaded ( ulong fileid, Callbacks.Result result ) : void
OnItemInstalled ( ulong fileid ) : void
UpdateDownloadProgress ( ) : void

Method Details

Download() public method

public Download ( bool highPriority = true ) : bool
highPriority bool
return bool

Edit() public method

public Edit ( ) : Editor
return Editor

Item() public method

public Item ( ulong Id, Workshop workshop ) : System
Id ulong
workshop Workshop
return System

Subscribe() public method

public Subscribe ( ) : void
return void

UnSubscribe() public method

public UnSubscribe ( ) : void
return void

VoteDown() public method

public VoteDown ( ) : void
return void

VoteUp() public method

public VoteUp ( ) : void
return void