C# Class FC3Editor.Nomad.Wilderness

Exibir arquivo Open project: Azerothian/fc3editor Class Usage Examples

Public Methods

Method Description
GenerateDesert ( float gradientWidth, float gradientHeight, float distorsion, float noiseAdd, float blurRadius ) : void
GetFunction ( int index ) : Wilderness.FunctionDef
RunScript ( string scriptName ) : void
RunScriptBuffer ( string buffer, Wilderness mapCallback, Wilderness errorCallback ) : void
RunScriptEntry ( WildernessInventory entry ) : void

Method Details

GenerateDesert() public static method

public static GenerateDesert ( float gradientWidth, float gradientHeight, float distorsion, float noiseAdd, float blurRadius ) : void
gradientWidth float
gradientHeight float
distorsion float
noiseAdd float
blurRadius float
return void

GetFunction() public static method

public static GetFunction ( int index ) : Wilderness.FunctionDef
index int
return Wilderness.FunctionDef

RunScript() public static method

public static RunScript ( string scriptName ) : void
scriptName string
return void

RunScriptBuffer() public static method

public static RunScriptBuffer ( string buffer, Wilderness mapCallback, Wilderness errorCallback ) : void
buffer string
mapCallback Wilderness
errorCallback Wilderness
return void

RunScriptEntry() public static method

public static RunScriptEntry ( WildernessInventory entry ) : void
entry WildernessInventory
return void