Method | Description | |
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BroadcastDataMessage ( DataMessageType messageType, byte data ) : void | ||
BroadcastMessageParts ( byte data ) : void | ||
Desegment ( byte packet ) : byte[] |
Reassembles a segmented byte array.
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DisableGMenu ( ulong steamId, string blockDef, bool subType, bool enable ) : void | ||
DisplayDialog ( ulong steamId, ServerDialogItem messageItem ) : void | ||
DisplayDialog ( ulong steamId, string header, string subheader, string content, string buttonText = "OK" ) : void | ||
HandleAddConcealExempt ( byte data ) : void | ||
MoveMessage ( ulong steamId, string moveType, Vector3D position ) : void | ||
MoveMessage ( ulong steamId, string moveType, double x, double y, double z, long entityId ) : void | ||
Notification ( ulong steamId, MyFontEnum color, int timeInSeconds, string message ) : void | ||
ReceiveMessageParts ( byte data ) : void | ||
Segment ( byte message ) : List |
Segments a byte array.
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SendDataMessage ( ulong steamId, DataMessageType messageType, byte data ) : void | ||
SendFactionClientMessage ( ulong playerSteamId, string message ) : void | ||
SendMessagePartsTo ( ulong steamId, byte data ) : void | ||
SendPrivateInformation ( ulong playerId, string infoText, string from = null ) : void | ||
SendPublicInformation ( string infoText ) : void | ||
SendVoxelReset ( long entityId ) : void | ||
WaypointMessage ( ServerWaypointItem serverItem ) : void | ||
WaypointMessage ( |
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WaypointMessage ( ulong userId, string waypointString ) : void |
public static BroadcastDataMessage ( DataMessageType messageType, byte data ) : void | ||
messageType | DataMessageType | |
data | byte | |
return | void |
public static BroadcastMessageParts ( byte data ) : void | ||
data | byte | |
return | void |
public static Desegment ( byte packet ) : byte[] | ||
packet | byte | Array segment. |
return | byte[] |
public static DisableGMenu ( ulong steamId, string blockDef, bool subType, bool enable ) : void | ||
steamId | ulong | |
blockDef | string | |
subType | bool | |
enable | bool | |
return | void |
public static DisplayDialog ( ulong steamId, ServerDialogItem messageItem ) : void | ||
steamId | ulong | |
messageItem | ServerDialogItem | |
return | void |
public static DisplayDialog ( ulong steamId, string header, string subheader, string content, string buttonText = "OK" ) : void | ||
steamId | ulong | |
header | string | |
subheader | string | |
content | string | |
buttonText | string | |
return | void |
public static HandleAddConcealExempt ( byte data ) : void | ||
data | byte | |
return | void |
public static MoveMessage ( ulong steamId, string moveType, Vector3D position ) : void | ||
steamId | ulong | |
moveType | string | |
position | Vector3D | |
return | void |
public static MoveMessage ( ulong steamId, string moveType, double x, double y, double z, long entityId ) : void | ||
steamId | ulong | |
moveType | string | |
x | double | |
y | double | |
z | double | |
entityId | long | |
return | void |
public static Notification ( ulong steamId, MyFontEnum color, int timeInSeconds, string message ) : void | ||
steamId | ulong | |
color | MyFontEnum | |
timeInSeconds | int | |
message | string | |
return | void |
public static ReceiveMessageParts ( byte data ) : void | ||
data | byte | |
return | void |
public static Segment ( byte message ) : List |
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message | byte | |
return | List |
public static SendDataMessage ( ulong steamId, DataMessageType messageType, byte data ) : void | ||
steamId | ulong | |
messageType | DataMessageType | |
data | byte | |
return | void |
public static SendFactionClientMessage ( ulong playerSteamId, string message ) : void | ||
playerSteamId | ulong | |
message | string | |
return | void |
public static SendMessagePartsTo ( ulong steamId, byte data ) : void | ||
steamId | ulong | |
data | byte | |
return | void |
public static SendPrivateInformation ( ulong playerId, string infoText, string from = null ) : void | ||
playerId | ulong | |
infoText | string | |
from | string | |
return | void |
public static SendPublicInformation ( string infoText ) : void | ||
infoText | string | |
return | void |
public static SendVoxelReset ( long entityId ) : void | ||
entityId | long | |
return | void |
public static WaypointMessage ( ServerWaypointItem serverItem ) : void | ||
serverItem | ServerWaypointItem | |
return | void |
public static WaypointMessage ( |
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item | ||
return | void |
public static WaypointMessage ( ulong userId, string waypointString ) : void | ||
userId | ulong | |
waypointString | string | |
return | void |