Method | Description | |
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MousePositionService ( |
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PickVoxel ( |
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PickVoxel ( |
Method | Description | |
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IGameUpdatable ( ) : void | ||
OnMouseLeave ( object sender, System.Windows.Input.MouseEventArgs e ) : void | ||
OnMouseMove ( object sender, System.Windows.Input.MouseEventArgs e ) : void | ||
UpdateMousePos ( ) : void |
public MousePositionService ( |
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game | ||
control | ||
surfaceView | ||
return | System |
public static PickVoxel ( |
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env | ||
view | ||
screenPos | IntVector2 | |
cropGrid | IntGrid3 | |
pickMode | MapControlPickMode | |
pos | IntVector3 | |
face | Direction | |
return | bool |
public static PickVoxel ( |
||
game | ||
screenPos | IntVector2 | |
pickMode | MapControlPickMode | |
pos | IntVector3 | |
face | Direction | |
return | bool |