Method |
Description |
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DeployObjects ( ) : void |
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ParseActuatorData ( BinaryReader r ) : ActuatorItemData |
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ParseClothData ( BinaryReader r ) : ClothItemData |
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ParseContainerData ( BinaryReader r ) : ContainerItemData |
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ParseCreatureData ( BinaryReader r ) : CreatureItem |
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ParseDoorData ( BinaryReader r ) : DoorItem |
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ParseDoorTile ( byte data ) : DoorTileData |
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ParseFloorTile ( byte data ) : FloorTileData |
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ParseMapDefinition ( BinaryReader r ) : DungeonMap |
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ParseMiscellaneousItemData ( BinaryReader r ) : MiscellaneousItemData |
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ParsePitTile ( byte data ) : PitTileData |
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ParsePotionData ( BinaryReader r ) : PotionItemData |
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ParseScrollData ( BinaryReader r ) : ScrollItemData |
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ParseStairsTile ( byte data ) : StairsTileData |
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ParseStartPosition ( ushort value ) : MapPosition |
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ParseTeleportData ( BinaryReader r ) : TeleporterItem |
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ParseTeleporterTile ( byte data ) : TeleporterTileData |
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ParseTextData ( BinaryReader r ) : TextDataItem |
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ParseTilesData ( BinaryReader r, int count ) : IList |
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ParseTilesData ( BinaryReader r ) : TileData |
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ParseTrickTile ( byte data ) : TrickTileData |
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ParseWallTile ( byte data ) : WallTileData |
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ParseWeaponData ( BinaryReader r ) : WeaponItemData |
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ReadActuatorsData ( BinaryReader r ) : IList |
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ReadClothesData ( BinaryReader r ) : IList |
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ReadContainersData ( BinaryReader r ) : IList |
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ReadCreaturesData ( BinaryReader r ) : IList |
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ReadDoorsData ( BinaryReader r ) : IList |
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ReadHeader ( BinaryReader r ) : void |
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ReadMapData ( BinaryReader r ) : void |
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ReadMapsDefinitions ( BinaryReader r ) : IList |
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ReadMiscellaneousItemsData ( BinaryReader r ) : IList |
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ReadObjectIDs ( BinaryReader r ) : IList |
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ReadObjectTilesShortcuts ( BinaryReader r ) : void |
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ReadPotionsData ( BinaryReader r ) : IList |
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ReadScrollsData ( BinaryReader r ) : IList |
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ReadTeleportsData ( BinaryReader r ) : IList |
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ReadTextsData ( BinaryReader r ) : IList |
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ReadWeaponsData ( BinaryReader r ) : IList |
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SetTextData ( int referredOffset ) : string |
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