Method | Description | |
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GameState ( string json_data ) : System |
Creates a GameState instance based on the passed json data.
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ToString ( ) : string |
Returns the json string that generated this GameState instance
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Method | Description | |
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GetNode ( string name ) : String |
public GameState ( string json_data ) : System | ||
json_data | string | The passed json data |
return | System |