Method | Description | |
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Draw ( |
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GetSpellAt ( Vector2 pos ) : int | ||
IntersectsWith ( Vector2 position ) : bool | ||
SpellBook ( Vector2 position, List |
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Update ( |
public Draw ( |
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gameTime | ||
return | void |
public IntersectsWith ( Vector2 position ) : bool | ||
position | Vector2 | |
return | bool |
public SpellBook ( Vector2 position, List |
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position | Vector2 | |
playerSpells | List |
|
return | System |
public Update ( |
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gameTime | ||
return | void |