C# Class Dabrorius.MonoPunk.World

Exibir arquivo Open project: dabrorius/MonoPunk

Public Properties

Property Type Description
Active System.Boolean
Camera Vector2

Public Methods

Method Description
Add ( Entity e ) : Entity
AddGraphic ( Graphic graphic, int layer, int x, int y ) : Entity
Begin ( ) : void
End ( ) : void
LayerCount ( int layer ) : int
Remove ( Entity e ) : Entity
RemoveAll ( ) : void
Render ( ) : void
TypeCount ( String type ) : int
Update ( ) : void
UpdateLists ( ) : void
World ( ) : System

Private Methods

Method Description
addRender ( Entity e ) : void
addType ( Entity e ) : void
addUpdate ( Entity e ) : void
removeRender ( Entity e ) : void
removeType ( Entity e ) : void
removeUpdate ( Entity e ) : void

Method Details

Add() public method

public Add ( Entity e ) : Entity
e Entity
return Entity

AddGraphic() public method

public AddGraphic ( Graphic graphic, int layer, int x, int y ) : Entity
graphic Graphic
layer int
x int
y int
return Entity

Begin() public method

public Begin ( ) : void
return void

End() public method

public End ( ) : void
return void

LayerCount() public method

public LayerCount ( int layer ) : int
layer int
return int

Remove() public method

public Remove ( Entity e ) : Entity
e Entity
return Entity

RemoveAll() public method

public RemoveAll ( ) : void
return void

Render() public method

public Render ( ) : void
return void

TypeCount() public method

public TypeCount ( String type ) : int
type String
return int

Update() public method

public Update ( ) : void
return void

UpdateLists() public method

public UpdateLists ( ) : void
return void

World() public method

public World ( ) : System
return System

Property Details

Active public_oe property

public Boolean,System Active
return System.Boolean

Camera public_oe property

public Vector2 Camera
return Vector2