C# Class CryEngine.PlayerDynamicsParameters

Exibir arquivo Open project: PoppermostProductions/CryMono Class Usage Examples

Public Properties

Property Type Description
bSwimming int
collTypes EntityQueryFlags
gravity Vec3
kAirControl float
kAirResistance float
kInertia float
kInertiaAccel float
mass float
maxClimbAngle float
maxJumpAngle float
maxVelGround float
minFallAngle float
minSlideAngle float
nodSpeed float
surface_idx int
timeImpulseRecover float

Public Methods

Method Description
Create ( ) : PlayerDynamicsParameters

Method Details

Create() public static method

public static Create ( ) : PlayerDynamicsParameters
return PlayerDynamicsParameters

Property Details

bSwimming public_oe property

public int bSwimming
return int

collTypes public_oe property

public EntityQueryFlags collTypes
return EntityQueryFlags

gravity public_oe property

public Vec3,CryEngine gravity
return Vec3

kAirControl public_oe property

public float kAirControl
return float

kAirResistance public_oe property

public float kAirResistance
return float

kInertia public_oe property

public float kInertia
return float

kInertiaAccel public_oe property

public float kInertiaAccel
return float

mass public_oe property

public float mass
return float

maxClimbAngle public_oe property

public float maxClimbAngle
return float

maxJumpAngle public_oe property

public float maxJumpAngle
return float

maxVelGround public_oe property

public float maxVelGround
return float

minFallAngle public_oe property

public float minFallAngle
return float

minSlideAngle public_oe property

public float minSlideAngle
return float

nodSpeed public_oe property

public float nodSpeed
return float

surface_idx public_oe property

public int surface_idx
return int

timeImpulseRecover public_oe property

public float timeImpulseRecover
return float