Method | Description | |
---|---|---|
NoisyCartesianCoordinateSpotter ( |
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clearState ( ) : void | ||
triggerInternal ( float playerRotationInRadians, float currentPlayerPosition, float playerSpeed, List |
Method | Description | |
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getNextMessage ( int carsOnLeftCount, int carsOnRightCount, System.DateTime now ) : void | ||
getSide ( float playerRotationInRadians, float playerX, float playerY, float oppponentX, float opponentY, System.Boolean isOpponentSpeedInRange ) : Side | ||
messageIsValid ( NextMessageType nextMessageType, int carsOnLeftCount, int carsOnRightCount ) : System.Boolean | ||
opponentPositionInRange ( float opponentPosition, float playerPosition ) : System.Boolean | ||
opponentSpeedInRange ( float opponentSpeed, float playerSpeed ) : System.Boolean | ||
playNextMessage ( int carsOnLeftCount, int carsOnRightCount, System.DateTime now ) : void |
public NoisyCartesianCoordinateSpotter ( |
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audioPlayer | ||
initialEnabledState | System.Boolean | |
carLength | float | |
carWidth | float | |
trackWidth | float | |
maxClosingSpeed | float | |
return | System |
public triggerInternal ( float playerRotationInRadians, float currentPlayerPosition, float playerSpeed, List |
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playerRotationInRadians | float | |
currentPlayerPosition | float | |
playerSpeed | float | |
opponentSpeeds | List |
|
currentOpponentPositions | List |
|
return | void |