C# Class ConveyorDefence.Map.MapCell

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Public Methods

Method Description
AddBaseTile ( int tileID ) : void
AddHeightTile ( int tileID ) : void
AddTopperTile ( int tileID ) : void
Draw ( SpriteBatch batch, Point index ) : void
MapCell ( int tileID ) : System.Collections.Generic

Private Methods

Method Description
DrawBaseTiles ( SpriteBatch batch, Point index, int rowOffset ) : void
DrawHeightTiles ( SpriteBatch batch, Point index, int rowOffset ) : void
DrawTopperTiles ( SpriteBatch batch, Point index, int rowOffset ) : void

Method Details

AddBaseTile() public method

public AddBaseTile ( int tileID ) : void
tileID int
return void

AddHeightTile() public method

public AddHeightTile ( int tileID ) : void
tileID int
return void

AddTopperTile() public method

public AddTopperTile ( int tileID ) : void
tileID int
return void

Draw() public method

public Draw ( SpriteBatch batch, Point index ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
index Microsoft.Xna.Framework.Point
return void

MapCell() public method

public MapCell ( int tileID ) : System.Collections.Generic
tileID int
return System.Collections.Generic