Property | Type | Description | |
---|---|---|---|
playerone |
Method | Description | |
---|---|---|
MainGame ( ) : System | ||
MainGame ( string args ) : System | ||
run ( ) : void |
Method | Description | |
---|---|---|
ListCommands ( ) : void | ||
attack ( |
||
back ( ) : void | ||
forward ( ) : void | ||
healthInfo ( ) : void | ||
help ( ) : void | ||
left ( ) : void | ||
linkRooms ( |
||
parse ( string command ) : void | ||
printConsoleText ( ) : void | ||
right ( ) : void | ||
roomDescriptionInfo ( ) : void | ||
takeItem ( string slicecmd ) : void |
Method | Description | |
---|---|---|
getEnemy ( string enemy ) : |
||
getPlayerWeapon ( string weapon ) : |
||
infoOn ( string slicecmd ) : void | ||
initialiseRooms ( ) : void | ||
isNavigating ( string command ) : bool | ||
navigation ( string command ) : Result | ||
printFleeText ( ) : void | ||
printInventory ( ) : void | ||
processAttack ( string command ) : void | ||
processGo ( string command ) : void | ||
processInfo ( string command ) : void | ||
processTake ( string command ) : void |
protected attack ( |
||
enemy | ||
weapon | ||
return | void |
protected linkRooms ( |
||
room | ||
room2 | ||
roomPlace | RoomPlaces | |
return | void |
protected takeItem ( string slicecmd ) : void | ||
slicecmd | string | |
return | void |