C# Class CascadeSharp.TKService.Graphic3d.Graphic3d_MapOfZLayerSettings

Exibir arquivo Open project: Oblikovati/CascadeSharp Class Usage Examples

Public Methods

Method Description
Assign ( Graphic3d_MapOfZLayerSettings theOther ) : Graphic3d_MapOfZLayerSettings
Bound ( int theKey, Graphic3d_ZLayerSettings theItem ) : Graphic3d_ZLayerSettings
ChangeFind ( int theKey ) : Graphic3d_ZLayerSettings
ChangeSeek ( int theKey ) : Graphic3d_ZLayerSettings
Clear ( ) : void
Clear ( NCollection_BaseAllocator theAllocator ) : void
Clear ( bool doReleaseMemory ) : void
Exchange ( Graphic3d_MapOfZLayerSettings theOther ) : void
Find ( int theKey ) : Graphic3d_ZLayerSettings
Find ( int theKey, Graphic3d_ZLayerSettings theValue ) : bool
Graphic3d_MapOfZLayerSettings ( ) : System
Graphic3d_MapOfZLayerSettings ( Graphic3d_MapOfZLayerSettings theOther ) : System
Graphic3d_MapOfZLayerSettings ( int theNbBuckets ) : System
Graphic3d_MapOfZLayerSettings ( int theNbBuckets, NCollection_BaseAllocator theAllocator ) : System
IsBound ( int theKey ) : bool
Seek ( int theKey ) : Graphic3d_ZLayerSettings
Size ( ) : int
UnBind ( int theKey ) : bool

Method Details

Assign() public method

public Assign ( Graphic3d_MapOfZLayerSettings theOther ) : Graphic3d_MapOfZLayerSettings
theOther Graphic3d_MapOfZLayerSettings
return Graphic3d_MapOfZLayerSettings

Bound() public method

public Bound ( int theKey, Graphic3d_ZLayerSettings theItem ) : Graphic3d_ZLayerSettings
theKey int
theItem Graphic3d_ZLayerSettings
return Graphic3d_ZLayerSettings

ChangeFind() public method

public ChangeFind ( int theKey ) : Graphic3d_ZLayerSettings
theKey int
return Graphic3d_ZLayerSettings

ChangeSeek() public method

public ChangeSeek ( int theKey ) : Graphic3d_ZLayerSettings
theKey int
return Graphic3d_ZLayerSettings

Clear() public method

public Clear ( ) : void
return void

Clear() public method

public Clear ( NCollection_BaseAllocator theAllocator ) : void
theAllocator NCollection_BaseAllocator
return void

Clear() public method

public Clear ( bool doReleaseMemory ) : void
doReleaseMemory bool
return void

Exchange() public method

public Exchange ( Graphic3d_MapOfZLayerSettings theOther ) : void
theOther Graphic3d_MapOfZLayerSettings
return void

Find() public method

public Find ( int theKey ) : Graphic3d_ZLayerSettings
theKey int
return Graphic3d_ZLayerSettings

Find() public method

public Find ( int theKey, Graphic3d_ZLayerSettings theValue ) : bool
theKey int
theValue Graphic3d_ZLayerSettings
return bool

Graphic3d_MapOfZLayerSettings() public method

public Graphic3d_MapOfZLayerSettings ( ) : System
return System

Graphic3d_MapOfZLayerSettings() public method

public Graphic3d_MapOfZLayerSettings ( Graphic3d_MapOfZLayerSettings theOther ) : System
theOther Graphic3d_MapOfZLayerSettings
return System

Graphic3d_MapOfZLayerSettings() public method

public Graphic3d_MapOfZLayerSettings ( int theNbBuckets ) : System
theNbBuckets int
return System

Graphic3d_MapOfZLayerSettings() public method

public Graphic3d_MapOfZLayerSettings ( int theNbBuckets, NCollection_BaseAllocator theAllocator ) : System
theNbBuckets int
theAllocator NCollection_BaseAllocator
return System

IsBound() public method

public IsBound ( int theKey ) : bool
theKey int
return bool

Seek() public method

public Seek ( int theKey ) : Graphic3d_ZLayerSettings
theKey int
return Graphic3d_ZLayerSettings

Size() public method

public Size ( ) : int
return int

UnBind() public method

public UnBind ( int theKey ) : bool
theKey int
return bool