Method | Description | |
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GamePadManager ( ) : CarpMuffin.Graphics | ||
GetCurrentButtonState ( PlayerIndex playerIndex ) : |
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GetCurrentState ( PlayerIndex playerIndex ) : |
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GetPreviousButtonState ( PlayerIndex playerIndex ) : |
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GetPreviousState ( PlayerIndex playerIndex ) : |
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IsAnyButtonPressed ( PlayerIndex playerIndex ) : bool | ||
IsButtonHeld ( PlayerIndex playerIndex, Buttons button ) : bool | ||
IsButtonPressed ( PlayerIndex playerIndex, Buttons button ) : bool | ||
IsButtonReleased ( PlayerIndex playerIndex, Buttons button ) : bool | ||
IsConnected ( PlayerIndex playerIndex ) : bool | ||
Update ( |
public GamePadManager ( ) : CarpMuffin.Graphics | ||
return | CarpMuffin.Graphics |
public GetCurrentButtonState ( PlayerIndex playerIndex ) : |
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playerIndex | PlayerIndex | |
return |
public GetCurrentState ( PlayerIndex playerIndex ) : |
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playerIndex | PlayerIndex | |
return |
public GetPreviousButtonState ( PlayerIndex playerIndex ) : |
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playerIndex | PlayerIndex | |
return |
public GetPreviousState ( PlayerIndex playerIndex ) : |
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playerIndex | PlayerIndex | |
return |
public IsAnyButtonPressed ( PlayerIndex playerIndex ) : bool | ||
playerIndex | PlayerIndex | |
return | bool |
public IsButtonHeld ( PlayerIndex playerIndex, Buttons button ) : bool | ||
playerIndex | PlayerIndex | |
button | Buttons | |
return | bool |
public IsButtonPressed ( PlayerIndex playerIndex, Buttons button ) : bool | ||
playerIndex | PlayerIndex | |
button | Buttons | |
return | bool |
public IsButtonReleased ( PlayerIndex playerIndex, Buttons button ) : bool | ||
playerIndex | PlayerIndex | |
button | Buttons | |
return | bool |
public IsConnected ( PlayerIndex playerIndex ) : bool | ||
playerIndex | PlayerIndex | |
return | bool |
public Update ( |
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gameTime | ||
return | void |