C# Class BulletCSharp.btScaledBvhTriangleMeshShape

Inheritance: IDisposable
Exibir arquivo Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btScaledBvhTriangleMeshShape ( btBvhTriangleMeshShape childShape, SWIGTYPE_p_btVector3 localScaling ) : System
calculateLocalInertia ( float mass, SWIGTYPE_p_btVector3 inertia ) : void
calculateSerializeBufferSize ( ) : int
getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
getChildShape ( ) : btBvhTriangleMeshShape
getLocalScaling ( ) : SWIGTYPE_p_btVector3
getName ( ) : string
processAllTriangles ( SWIGTYPE_p_btTriangleCallback callback, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
setLocalScaling ( SWIGTYPE_p_btVector3 scaling ) : void

Private Methods

Method Description
btScaledBvhTriangleMeshShape ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btScaledBvhTriangleMeshShape obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btScaledBvhTriangleMeshShape() public method

public btScaledBvhTriangleMeshShape ( btBvhTriangleMeshShape childShape, SWIGTYPE_p_btVector3 localScaling ) : System
childShape btBvhTriangleMeshShape
localScaling SWIGTYPE_p_btVector3
return System

calculateLocalInertia() public method

public calculateLocalInertia ( float mass, SWIGTYPE_p_btVector3 inertia ) : void
mass float
inertia SWIGTYPE_p_btVector3
return void

calculateSerializeBufferSize() public method

public calculateSerializeBufferSize ( ) : int
return int

getAabb() public method

public getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
t SWIGTYPE_p_btTransform
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
return void

getChildShape() public method

public getChildShape ( ) : btBvhTriangleMeshShape
return btBvhTriangleMeshShape

getLocalScaling() public method

public getLocalScaling ( ) : SWIGTYPE_p_btVector3
return SWIGTYPE_p_btVector3

getName() public method

public getName ( ) : string
return string

processAllTriangles() public method

public processAllTriangles ( SWIGTYPE_p_btTriangleCallback callback, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
callback SWIGTYPE_p_btTriangleCallback
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
return void

serialize() public method

public serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
dataBuffer SWIGTYPE_p_void
serializer SWIGTYPE_p_btSerializer
return string

setLocalScaling() public method

public setLocalScaling ( SWIGTYPE_p_btVector3 scaling ) : void
scaling SWIGTYPE_p_btVector3
return void

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool