Method | Description | |
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AddShips ( |
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AddTransport ( |
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ClearEmptyShips ( ) : void | ||
ColonizePlanet ( |
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ConfirmPath ( ) : bool | ||
Fleet ( ) : System | ||
GetExpenses ( ) : float | ||
Load ( System.Xml.Linq.XElement fleet, |
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Move ( float frameDeltaTime ) : bool | ||
ResetMove ( ) : void | ||
Save ( |
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SetTentativePath ( |
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SubtractShips ( |
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SubtractTransport ( |
Method | Description | |
---|---|---|
UpdateSpeed ( ) : void |
public AddShips ( |
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ship | ||
amount | int | |
return | void |
public AddTransport ( |
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race | ||
amount | int | |
return | void |
public ColonizePlanet ( |
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whichShip | ||
return | void |
public Load ( System.Xml.Linq.XElement fleet, |
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fleet | System.Xml.Linq.XElement | |
fleetManager | ||
empire | ||
gameMain | ||
return | void |
public Save ( |
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writer | ||
return | void |
public SetTentativePath ( |
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destination | ||
hasExtendedFuelTanks | bool | |
galaxy | ||
return | void |
public SubtractShips ( |
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ship | ||
amount | int | |
return | void |
public SubtractTransport ( |
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race | ||
amount | int | |
return | void |