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Auto
Client
PlayerInfo
C# Class Auto.Client.PlayerInfo
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Open project: fingerpasswang/Phial.Fantasy
Public Properties
Property
Type
Description
Item
PlayerInfoItem
Level
System.UInt32
Name
String
Pid
System.UInt64
Skill
PlayerInfoSkill
Uid
System.UInt32
Public Methods
Method
Description
Read
(
BinaryReader
br
) :
PlayerInfo
ToString
( ) :
string
Write
(
BinaryWriter
bw
) :
void
Method Details
Read()
public
method
public
Read
(
BinaryReader
br
) :
PlayerInfo
br
System.IO.BinaryReader
return
PlayerInfo
ToString()
public
method
public
ToString
( ) :
string
return
string
Write()
public
method
public
Write
(
BinaryWriter
bw
) :
void
bw
System.IO.BinaryWriter
return
void
Property Details
Item
public_oe property
public
PlayerInfoItem,Auto.Client
Item
return
PlayerInfoItem
Level
public_oe property
public
UInt32,System
Level
return
System.UInt32
Name
public_oe property
public
String
Name
return
String
Pid
public_oe property
public
UInt64,System
Pid
return
System.UInt64
Skill
public_oe property
public
PlayerInfoSkill,Auto.Client
Skill
return
PlayerInfoSkill
Uid
public_oe property
public
UInt32,System
Uid
return
System.UInt32