Property | Type | Description | |
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Instance |
Property | Type | Description | |
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ChannelServer | Aura.Channel.Database | ||
CurrentDomain_UnhandledException | void | ||
InitializeWorld | void | ||
KillConnectedClients | void | ||
LoadScripts | void | ||
LoadSkills | void | ||
OnClientDisconnected | void | ||
ShutdownTimerDone | void | ||
StartStatusUpdateTimer | void |
Method | Description | |
---|---|---|
CalculateChannelState ( ) : ChannelState |
Calculates the state of the channel. When calculating the ChannelState we take into account whether the server is running as well as if it is in Maintenance. |
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ConnectToLogin ( bool firstTime ) : void |
Tries to connect to login server, keeps trying every 10 seconds till there is a success. Blocking.
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InitDatabase ( Aura.Shared.Database.AuraDb db, |
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Run ( ) : void |
Loads all necessary components and starts the server.
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Shutdown ( int time ) : void |
Shutdown procedure for the current channel.
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Method | Description | |
---|---|---|
ChannelServer ( ) : Aura.Channel.Database | ||
CurrentDomain_UnhandledException ( object sender, |
Handler for unhandled exceptions.
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InitializeWorld ( ) : void | ||
KillConnectedClients ( ) : void |
Kills all clients currently connected to the channel.
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LoadScripts ( ) : void | ||
LoadSkills ( ) : void | ||
OnClientDisconnected ( |
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ShutdownTimerDone ( object timer ) : void | ||
StartStatusUpdateTimer ( ) : void |
public CalculateChannelState ( ) : ChannelState | ||
return | ChannelState |
public ConnectToLogin ( bool firstTime ) : void | ||
firstTime | bool | |
return | void |
public InitDatabase ( Aura.Shared.Database.AuraDb db, |
||
db | Aura.Shared.Database.AuraDb | |
conf | ||
return | void |
public Shutdown ( int time ) : void | ||
time | int | The amount of time in seconds until shutdown. |
return | void |