Method | Description | |
---|---|---|
Flush ( ) : void | ||
GetInitialGameState ( ) : |
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RemoteGameStateStore ( |
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Reset ( ) : void | ||
SaveGameState ( string serializedState ) : void |
public RemoteGameStateStore ( |
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backendConnection | ||
initialGameState | object>.Dictionary | |
return | System |
public SaveGameState ( string serializedState ) : void | ||
serializedState | string | |
return | void |