Property | Type | Description | |
---|---|---|---|
AddSignalPart | void | ||
ControlsToData | void | ||
DataToControls | void | ||
DeleteSignalPart | void | ||
EditSignalPart | void | ||
InitListView | void | ||
InitializeComponent | void | ||
SetAvailableParts | void | ||
SignalPartsListControl_InitializeForm | void | ||
SignalPartsListControl_SequenceChanged | void |
Method | Description | |
---|---|---|
AddSignalPart ( object signalType ) : void | ||
Clear ( ) : void | ||
SignalPartsListControl ( ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Method | Description | |
---|---|---|
AddSignalPart ( ) : void | ||
ControlsToData ( ) : void | ||
DataToControls ( ) : void | ||
DeleteSignalPart ( ) : void | ||
EditSignalPart ( ) : void | ||
InitListView ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
SetAvailableParts ( |
||
SignalPartsListControl_InitializeForm ( |
||
SignalPartsListControl_SequenceChanged ( object sender, |
public AddSignalPart ( object signalType ) : void | ||
signalType | object | |
return | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |