Property | Type | Description | |
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FindHighestViewNumber | int | ||
InitializeDefaultPalette | void | ||
IsNameUsedByAudioClip | bool | ||
IsNameUsedByView | bool |
Method | Description | |
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ConvertCoordinatesToNativeResolution ( ) : void |
WARNING: Only call this if an old game has just been loaded in, otherwise all sizes will get doubled!!!
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CreateNewView ( IViewFolder createInFolder ) : AGS.Types.View | ||
DoesRoomNumberAlreadyExist ( int roomNumber ) : bool | ||
FindAndAllocateAvailableViewID ( ) : int |
Returns an unused View ID and allocates it as in use
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FindAudioClipForOldMusicNumber ( IList |
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FindAudioClipForOldSoundNumber ( IList |
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FindCharacterByID ( int charID ) : AGS.Types.Character | ||
FindFirstAvailableRoomNumber ( int startingFromNumber ) : int | ||
FindRoomByID ( int roomNumber ) : AGS.Types.UnloadedRoom | ||
FindViewByID ( int viewNumber ) : AGS.Types.View |
Returns the View object associated with the supplied ID
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FromXml ( |
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Game ( ) : System | ||
GetAllGameAndLoadedRoomScripts ( ) : List | ||
GetAudioArrayIndexFromAudioClipIndex ( int audioClipIndex ) : int | ||
GetNextAudioIndex ( ) : int | ||
GetPaletteAsRawPAL ( ) : byte[] | ||
IsScriptNameAlreadyUsed ( string tryName, object ignoreObject ) : bool | ||
NotifyClientsGUIAddedOrRemoved ( AGS.Types.GUI theGUI ) : void | ||
NotifyClientsGUIControlAddedOrRemoved ( AGS.Types.GUI owningGUI, AGS.Types.GUIControl control ) : void | ||
NotifyClientsViewsUpdated ( ) : void |
Causes the ViewListUpdated event to be fired. You should call this if you add/remove views and need the views component to update to reflect the changes.
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ReadPaletteFromXML ( |
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SetPaletteFromRawPAL ( byte rawPalette, bool resetColourTypes ) : void | ||
SetScriptAPIForOldProject ( ) : void | ||
ToXml ( |
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UpdateCachedAudioClipList ( ) : void | ||
ViewDeleted ( int viewNumber ) : void |
Marks the view as deleted and available for re-creation
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WritePaletteToXML ( |
Method | Description | |
---|---|---|
FindHighestViewNumber ( ViewFolder folder ) : int | ||
InitializeDefaultPalette ( ) : void | ||
IsNameUsedByAudioClip ( string name, AudioClipFolder folderToCheck, object ignoreObject ) : bool | ||
IsNameUsedByView ( string name, ViewFolder folderToCheck, object ignoreObject ) : bool |
public ConvertCoordinatesToNativeResolution ( ) : void | ||
return | void |
public CreateNewView ( IViewFolder createInFolder ) : AGS.Types.View | ||
createInFolder | IViewFolder | |
return | AGS.Types.View |
public DoesRoomNumberAlreadyExist ( int roomNumber ) : bool | ||
roomNumber | int | |
return | bool |
public FindAndAllocateAvailableViewID ( ) : int | ||
return | int |
public FindAudioClipForOldMusicNumber ( IList |
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allAudio | IList |
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musicNumber | int | |
return | AGS.Types.AudioClip |
public FindAudioClipForOldSoundNumber ( IList |
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allAudio | IList |
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soundNumber | int | |
return | AGS.Types.AudioClip |
public FindCharacterByID ( int charID ) : AGS.Types.Character | ||
charID | int | |
return | AGS.Types.Character |
public FindFirstAvailableRoomNumber ( int startingFromNumber ) : int | ||
startingFromNumber | int | |
return | int |
public FindRoomByID ( int roomNumber ) : AGS.Types.UnloadedRoom | ||
roomNumber | int | |
return | AGS.Types.UnloadedRoom |
public FindViewByID ( int viewNumber ) : AGS.Types.View | ||
viewNumber | int | |
return | AGS.Types.View |
public GetAllGameAndLoadedRoomScripts ( ) : List | ||
return | List |
public GetAudioArrayIndexFromAudioClipIndex ( int audioClipIndex ) : int | ||
audioClipIndex | int | |
return | int |
public IsScriptNameAlreadyUsed ( string tryName, object ignoreObject ) : bool | ||
tryName | string | |
ignoreObject | object | |
return | bool |
public NotifyClientsGUIAddedOrRemoved ( AGS.Types.GUI theGUI ) : void | ||
theGUI | AGS.Types.GUI | |
return | void |
public NotifyClientsGUIControlAddedOrRemoved ( AGS.Types.GUI owningGUI, AGS.Types.GUIControl control ) : void | ||
owningGUI | AGS.Types.GUI | |
control | AGS.Types.GUIControl | |
return | void |
public ReadPaletteFromXML ( |
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parentOfPaletteNode | ||
return | AGS.Types.PaletteEntry[] |
public SetPaletteFromRawPAL ( byte rawPalette, bool resetColourTypes ) : void | ||
rawPalette | byte | |
resetColourTypes | bool | |
return | void |
public ToXml ( |
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writer | ||
return | void |
public WritePaletteToXML ( |
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writer | ||
return | void |