Method | Description | |
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Run ( ) : void |
Method | Description | |
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EnforceNonDefaultScript ( string reference, OEIShared script, string newDefault, string blacklist ) : void | ||
GetAreVariablesEqual ( NWN2WaypointTemplate waypoint, string variable1, string variable2 ) : bool |
Determines if a given variable on an object matches another.
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Validate ( NWN2CreatureBlueprint creature ) : void | ||
Validate ( NWN2CreatureInstance creature ) : void | ||
Validate ( NWN2CreatureTemplate creature, string reference ) : void | ||
Validate ( NWN2DoorBlueprint door ) : void | ||
Validate ( NWN2DoorInstance door ) : void | ||
Validate ( NWN2DoorTemplate door, string reference ) : void | ||
Validate ( NWN2ItemBlueprint item ) : void | ||
Validate ( NWN2ItemInstance item ) : void | ||
Validate ( NWN2ItemTemplate item, string reference ) : void | ||
Validate ( NWN2PlaceableBlueprint placeable ) : void | ||
Validate ( NWN2PlaceableInstance placeable ) : void | ||
Validate ( NWN2PlaceableTemplate placeable, string reference ) : void | ||
Validate ( NWN2TriggerBlueprint trigger ) : void | ||
Validate ( NWN2TriggerInstance trigger ) : void | ||
Validate ( NWN2TriggerTemplate trigger, string reference ) : void | ||
Validate ( NWN2WaypointBlueprint waypoint ) : void | ||
Validate ( NWN2WaypointInstance waypoint ) : void | ||
Validate ( NWN2WaypointTemplate waypoint, string reference ) : void | ||
ValidateVariableBounds ( string reference, NWN2WaypointTemplate waypoint, string variable, float min, float max ) : void | ||
ValidateVariableBounds ( string reference, NWN2WaypointTemplate waypoint, string variable, int min, int max ) : void |
Verifies that a given variable on an object is inclusively between two values.
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ValidateVariableType ( string reference, NWN2WaypointTemplate waypoint, string variable, NWN2ScriptVariableType type, bool enforce = true ) : void |
Verifies that a given variable on an object is of the correct type.
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