C# Class UnityEngine_UI_GraphicWrap, UnityHello

Exibir arquivo Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
CrossFadeAlpha ( IntPtr L ) : int
CrossFadeColor ( IntPtr L ) : int
GetPixelAdjustedRect ( IntPtr L ) : int
GraphicUpdateComplete ( IntPtr L ) : int
LayoutComplete ( IntPtr L ) : int
PixelAdjustPoint ( IntPtr L ) : int
Raycast ( IntPtr L ) : int
Rebuild ( IntPtr L ) : int
RegisterDirtyLayoutCallback ( IntPtr L ) : int
RegisterDirtyMaterialCallback ( IntPtr L ) : int
RegisterDirtyVerticesCallback ( IntPtr L ) : int
SetAllDirty ( IntPtr L ) : int
SetLayoutDirty ( IntPtr L ) : int
SetMaterialDirty ( IntPtr L ) : int
SetNativeSize ( IntPtr L ) : int
SetVerticesDirty ( IntPtr L ) : int
UnregisterDirtyLayoutCallback ( IntPtr L ) : int
UnregisterDirtyMaterialCallback ( IntPtr L ) : int
UnregisterDirtyVerticesCallback ( IntPtr L ) : int
get_canvas ( IntPtr L ) : int
get_canvasRenderer ( IntPtr L ) : int
get_color ( IntPtr L ) : int
get_defaultGraphicMaterial ( IntPtr L ) : int
get_defaultMaterial ( IntPtr L ) : int
get_depth ( IntPtr L ) : int
get_mainTexture ( IntPtr L ) : int
get_material ( IntPtr L ) : int
get_materialForRendering ( IntPtr L ) : int
get_raycastTarget ( IntPtr L ) : int
get_rectTransform ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_color ( IntPtr L ) : int
set_material ( IntPtr L ) : int
set_raycastTarget ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void