Property | Type | Description | |
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ButtonPosition | Vector2 | ||
ButtonSize | Vector2 | ||
ButtonTexture | |||
ErrorButtonTexture | |||
FontSize | int | ||
GUIColour | Color | ||
SizerLineColour | Color | ||
SizerStartHeightRatio | float | ||
Skin | |||
SmallErrorIcon | |||
SmallMessageIcon | |||
SmallWarningIcon |
Method | Description | |
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Clear ( ) : void | ||
ClearSelectedMessage ( ) : void | ||
DrawActivationButton ( ) : void | ||
DrawChannels ( ) : void |
Draws the channel selector
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DrawFilter ( ) : void | ||
DrawLogDetails ( ) : void |
The bottom of the panel - details of the selected log
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DrawLogList ( ) : void |
Draws the main log panel
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DrawToolbar ( ) : void |
Draws the thin, Unity-style toolbar showing error counts and toggle buttons
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DrawWindow ( int windowID ) : void |
Draws the main window
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LabelClamped ( string text, GUIStyle style ) : void | ||
Log ( LogInfo, logInfo ) : void | ||
OnGUI ( ) : void |
Shows either the activation button or the full UI
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Start ( ) : void |
Method | Description | |
---|---|---|
ButtonClamped ( string text, GUIStyle style ) : bool | ||
GetChannels ( ) : List |
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GetIconForLog ( LogInfo, log ) : |
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ResizeTopPane ( ) : void | ||
ShouldShowLog ( System regex, LogInfo, log ) : bool |
Based on filter and channel selections, should this log be shown?
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ToggleClamped ( bool state, GUIContent content, GUIStyle style ) : bool | ||
ToggleClamped ( bool state, string text, GUIStyle style ) : bool |
public LabelClamped ( string text, GUIStyle style ) : void | ||
text | string | |
style | GUIStyle | |
return | void |
public Texture2D,UnityEngine ButtonTexture | ||
return |
public Texture2D,UnityEngine ErrorButtonTexture | ||
return |
public Texture2D,UnityEngine SmallErrorIcon | ||
return |
public Texture2D,UnityEngine SmallMessageIcon | ||
return |