Method | Description | |
---|---|---|
createLayer ( ) : void | ||
findLayer ( string layerName ) : void | ||
getAllLayersList ( ) : List |
||
getLayerNumberFromLayerMask ( int layerMaskValue ) : int |
Gets the layer number from layer mask.
|
Method | Description | |
---|---|---|
SaveNoLayerExist ( ) : void | ||
SaveWhenCreateLayer ( ) : void | ||
TagLayerClass ( ) : UnityEngine | ||
layerHasBeenCreated ( ) : bool |
public static findLayer ( string layerName ) : void | ||
layerName | string | |
return | void |
public static getLayerNumberFromLayerMask ( int layerMaskValue ) : int | ||
layerMaskValue | int | |
return | int |