C# Class StatCollectionClass, TimeTeamProject

Inheritance: MonoBehaviour
Exibir arquivo Open project: cmpt360/TimeTeamProject Class Usage Examples

Public Properties

Property Type Description
ArmorEquip bool
BowEquip bool
EnergyBallUnlocked bool
EnergyBalldamage float
FireBreathUnlocked bool
SunStrikeUnlocked bool
SwordEquip bool
damage float
defend float
health float
intellect int
itemArmor bool
itemBow bool
itemSword bool
mana float
playerLevel int
strength int
xp int

Property Details

ArmorEquip public_oe property

public bool ArmorEquip
return bool

BowEquip public_oe property

public bool BowEquip
return bool

EnergyBallUnlocked public_oe property

public bool EnergyBallUnlocked
return bool

EnergyBalldamage public_oe property

public float EnergyBalldamage
return float

FireBreathUnlocked public_oe property

public bool FireBreathUnlocked
return bool

SunStrikeUnlocked public_oe property

public bool SunStrikeUnlocked
return bool

SwordEquip public_oe property

public bool SwordEquip
return bool

damage public_oe property

public float damage
return float

defend public_oe property

public float defend
return float

health public_oe property

public float health
return float

intellect public_oe property

public int intellect
return int

itemArmor public_oe property

public bool itemArmor
return bool

itemBow public_oe property

public bool itemBow
return bool

itemSword public_oe property

public bool itemSword
return bool

mana public_oe property

public float mana
return float

playerLevel public_oe property

public int playerLevel
return int

strength public_oe property

public int strength
return int

xp public_oe property

public int xp
return int