Property | Type | Description | |
---|---|---|---|
layer | GameObject | ||
test | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
UseSkill ( GameObject caller, GameObject target = null, System optionalParameters = null ) : void |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
AddHealth ( GameObject caller ) : void | ||
modHealth ( GameObject caller, bool add = true, float val = 1.4f ) : void |
public UseSkill ( GameObject caller, GameObject target = null, System optionalParameters = null ) : void | ||
caller | GameObject | |
target | GameObject | |
optionalParameters | System | |
return | void |