Property | Type | Description | |
---|---|---|---|
gridSize | float |
Method | Description | |
---|---|---|
RelSnapToGrid ( Vector2 pos ) : Vector2 | ||
SetNextId ( GameInfo, gameInfo, Ship, ship ) : void | ||
getCaptainName ( ushort team ) : string | ||
getMothership ( GameObject myGO ) : GameObject | ||
getMothership ( ushort team ) : GameObject | ||
getShip ( GameObject myGO ) : Ship, | ||
getShip ( int shipID ) : Ship, | ||
getShipGO ( GameObject myGO ) : GameObject | ||
isMothership ( GameObject myGO ) : bool | ||
partOverlappingShip ( GameObject part ) : bool | ||
partsOverlappingShip ( List |
public static RelSnapToGrid ( Vector2 pos ) : Vector2 | ||
pos | Vector2 | |
return | Vector2 |
public static SetNextId ( GameInfo, gameInfo, Ship, ship ) : void | ||
gameInfo | GameInfo, | |
ship | Ship, | |
return | void |
public static getCaptainName ( ushort team ) : string | ||
team | ushort | |
return | string |
public static getMothership ( GameObject myGO ) : GameObject | ||
myGO | GameObject | |
return | GameObject |
public static getMothership ( ushort team ) : GameObject | ||
team | ushort | |
return | GameObject |
public static getShip ( GameObject myGO ) : Ship, | ||
myGO | GameObject | |
return | Ship, |
public static getShipGO ( GameObject myGO ) : GameObject | ||
myGO | GameObject | |
return | GameObject |
public static isMothership ( GameObject myGO ) : bool | ||
myGO | GameObject | |
return | bool |
public static partOverlappingShip ( GameObject part ) : bool | ||
part | GameObject | |
return | bool |
public static partsOverlappingShip ( List |
||
parts | List |
|
return | bool |