Property | Type | Description | |
---|---|---|---|
__length | float | ||
__path_length | ArrayList | ||
b__path_length | float[] |
Method | Description | |
---|---|---|
ShapePath ( ) : System.Collections | ||
begin ( ) : void | ||
curveTo ( Vector3 cPosition, Vector3 position, Quaternion rot ) : void | ||
curveTo ( float cx, float cy, float cz, float x, float y, float z, Quaternion rot ) : void | ||
drawGizoms ( ) : void | ||
end ( ) : void | ||
getPathInfo ( float percent ) : PathVector, | ||
getPointInfo ( float targetLength ) : PathVector, | ||
getPointInfoPercent ( float percent ) : PathVector, | ||
getPointInfoVec3 ( float targetLength ) : Vector3 | ||
getPointInfoVec3Percent ( float percent ) : Vector3 | ||
getPointInfoVec3__ ( float targetLength ) : Vector3 | ||
lineTo ( Vector3 position, Quaternion rot ) : void | ||
lineTo ( float x, float y, float z, Quaternion rot ) : void | ||
moveTo ( Vector3 position, Quaternion rot ) : void | ||
moveTo ( float x, float y, float z, Quaternion rot ) : void |
public curveTo ( Vector3 cPosition, Vector3 position, Quaternion rot ) : void | ||
cPosition | Vector3 | |
position | Vector3 | |
rot | Quaternion | |
return | void |
public curveTo ( float cx, float cy, float cz, float x, float y, float z, Quaternion rot ) : void | ||
cx | float | |
cy | float | |
cz | float | |
x | float | |
y | float | |
z | float | |
rot | Quaternion | |
return | void |
public getPathInfo ( float percent ) : PathVector, | ||
percent | float | |
return | PathVector, |
public getPointInfo ( float targetLength ) : PathVector, | ||
targetLength | float | |
return | PathVector, |
public getPointInfoPercent ( float percent ) : PathVector, | ||
percent | float | |
return | PathVector, |
public getPointInfoVec3 ( float targetLength ) : Vector3 | ||
targetLength | float | |
return | Vector3 |
public getPointInfoVec3Percent ( float percent ) : Vector3 | ||
percent | float | |
return | Vector3 |
public getPointInfoVec3__ ( float targetLength ) : Vector3 | ||
targetLength | float | |
return | Vector3 |
public lineTo ( Vector3 position, Quaternion rot ) : void | ||
position | Vector3 | |
rot | Quaternion | |
return | void |
public lineTo ( float x, float y, float z, Quaternion rot ) : void | ||
x | float | |
y | float | |
z | float | |
rot | Quaternion | |
return | void |
public moveTo ( Vector3 position, Quaternion rot ) : void | ||
position | Vector3 | |
rot | Quaternion | |
return | void |
public moveTo ( float x, float y, float z, Quaternion rot ) : void | ||
x | float | |
y | float | |
z | float | |
rot | Quaternion | |
return | void |