C# Class PlayerHashIDs, TheDeadMemories

Inheritance: MonoBehaviour
Exibir arquivo Open project: TheDeadMemoriesTeam/TheDeadMemories Class Usage Examples

Public Properties

Property Type Description
baseState int
beginMovingState int
endMovingState int
isDead int
isHitting int
isJumping int
isSmallSummoning int
isSprinting int
movingState int
speed int

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

baseState public_oe property

public int baseState
return int

beginMovingState public_oe property

public int beginMovingState
return int

endMovingState public_oe property

public int endMovingState
return int

isDead public_oe property

public int isDead
return int

isHitting public_oe property

public int isHitting
return int

isJumping public_oe property

public int isJumping
return int

isSmallSummoning public_oe property

public int isSmallSummoning
return int

isSprinting public_oe property

public int isSprinting
return int

movingState public_oe property

public int movingState
return int

speed public_oe property

public int speed
return int