C# Class MapMarkerInfoMessage, d3Protocol2LUA

Exibir arquivo Open project: d3protocol/d3Protocol2LUA

Public Properties

Property Type Description
Field0 int
Field1 WorldPlace,
Field10 float
Field11 float
Field12 int
Field2 int
Field3 int
Field5 int
Field6 bool
Field7 bool
Field8 bool
Field9 float
m_snoStringList int

Public Methods

Method Description
Encode ( GameBitBuffer buffer ) : void
Parse ( GameBitBuffer buffer ) : void

Method Details

Encode() public method

public Encode ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Parse() public method

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Property Details

Field0 public_oe property

public int Field0
return int

Field1 public_oe property

public WorldPlace, Field1
return WorldPlace,

Field10 public_oe property

public float Field10
return float

Field11 public_oe property

public float Field11
return float

Field12 public_oe property

public int Field12
return int

Field2 public_oe property

public int Field2
return int

Field3 public_oe property

public int Field3
return int

Field5 public_oe property

public int Field5
return int

Field6 public_oe property

public bool Field6
return bool

Field7 public_oe property

public bool Field7
return bool

Field8 public_oe property

public bool Field8
return bool

Field9 public_oe property

public float Field9
return float

m_snoStringList public_oe property

public int m_snoStringList
return int